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Thunderbirds - Kokusai Kyuujotai Shutsudou seyo! [Model SHVC-T5]
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Thunderbirds ćœéæć©éćșæăă!! (c) 1993 Cobra Team (Thunderbirds - Kokusai Kyuujotai Shutsudou seyo!!) Thunderbirds: Kokusai Kyuujotai Shutsudou seyo!! (Thunderbirds: International Rescue, Launch!) is a mission-based action and shooting game based on Gerry Andersonâs classic 1960s British puppet series. The player assumes the role of International Rescue, deploying the iconic Thunderbird vehicles to respond to global disasters. The game features a non-linear structure, allowing players to tackle six initial "Accident Cases" in any order, each featuring distinct gameplay mechanicsâfrom high-altitude shooting to precision underwater rescueâto capture the versatile nature of the Tracy family's technology. - TECHNICAL - GAME ID: SHVC-T5 - TRIVIA - Released on September 10, 1993 in Japan at a retail price of 8,800 JPY. Published by Cobra Team, this title is notable for its ambitious attempt to represent the sheer variety of the Thunderbirds fleet. Rather than forcing a single genre, the game shifts between shooting sequences and tactical rescue puzzles, reflecting the different roles of the various Thunderbird vehicles. Non-Linear Progression: By allowing players to select from six initial missions, the game avoids the restrictive linearity common in early 90s licensed titles. Each case acts as a standalone "episode," effectively mimicking the pacing of the original television show. Diverse Mechanics: The gameplay diversity is its greatest asset. Players must adapt to different control schemes depending on the mission, such as managing a fire-extinguishing sortie or navigating precarious terrains like giant-ant-infested refineries or underwater bases. This variety keeps the player engaged, as no two levels feel identical. The Antagonist: The game incorporates the series' iconic villain, The Hood, as the overarching threat. His presence provides a narrative thread that ties the otherwise disparate rescue missions together, culminating in a challenge to protect the International Rescue technology from his sabotage. Cultural Context: While the Thunderbirds series originated in the UK, it has maintained a fervent cult following in Japan for decades. This game stands as a unique example of a Western-originated property being adapted by a Japanese developer into a multi-genre action experience, highlighting the universal appeal of the Tracy family's heroics. - STAFF - Producer: 1T Bros. Ditecter: Debuchinsky Scenario: Su Message: Baaso 93 Program: Tuba, Akechi Toshinori, Igewa Ayumi 3sai, Wolfgang Schmidt, Matsu, R. Iimura, Takano Kazuo, Dakakuma Shachoo, Horishita Gaichuu Graphic: Suzuki Atsushi, Mitsuhashi Reiko, Akiyama Anego Sound: Suemura Kesonosuke Thanks: Gotan 1500, Yokose Satomi, Shrine Yukap-, Detsu7, Suzuki, Munenori Morikawa, Bom Ushimura, Touhoku Shinnsya - SOURCES - ROM dump (MAME).
Your Changes (editable)
Thunderbirds ćœéæć©éćșæăă!! (c) 1993 Cobra Team (Thunderbirds - Kokusai Kyuujotai Shutsudou seyo!!) Thunderbirds: Kokusai Kyuujotai Shutsudou seyo!! (Thunderbirds: International Rescue, Launch!) is a mission-based action and shooting game based on Gerry Andersonâs classic 1960s British puppet series. The player assumes the role of International Rescue, deploying the iconic Thunderbird vehicles to respond to global disasters. The game features a non-linear structure, allowing players to tackle six initial "Accident Cases" in any order, each featuring distinct gameplay mechanicsâfrom high-altitude shooting to precision underwater rescueâto capture the versatile nature of the Tracy family's technology. - TECHNICAL - GAME ID: SHVC-T5 - TRIVIA - Released on September 10, 1993 in Japan at a retail price of 8,800 JPY. Published by Cobra Team, this title is notable for its ambitious attempt to represent the sheer variety of the Thunderbirds fleet. Rather than forcing a single genre, the game shifts between shooting sequences and tactical rescue puzzles, reflecting the different roles of the various Thunderbird vehicles. Non-Linear Progression: By allowing players to select from six initial missions, the game avoids the restrictive linearity common in early 90s licensed titles. Each case acts as a standalone "episode," effectively mimicking the pacing of the original television show. Diverse Mechanics: The gameplay diversity is its greatest asset. Players must adapt to different control schemes depending on the mission, such as managing a fire-extinguishing sortie or navigating precarious terrains like giant-ant-infested refineries or underwater bases. This variety keeps the player engaged, as no two levels feel identical. The Antagonist: The game incorporates the series' iconic villain, The Hood, as the overarching threat. His presence provides a narrative thread that ties the otherwise disparate rescue missions together, culminating in a challenge to protect the International Rescue technology from his sabotage. Cultural Context: While the Thunderbirds series originated in the UK, it has maintained a fervent cult following in Japan for decades. This game stands as a unique example of a Western-originated property being adapted by a Japanese developer into a multi-genre action experience, highlighting the universal appeal of the Tracy family's heroics. - STAFF - Producer: 1T Bros. Ditecter: Debuchinsky Scenario: Su Message: Baaso 93 Program: Tuba, Akechi Toshinori, Igewa Ayumi 3sai, Wolfgang Schmidt, Matsu, R. Iimura, Takano Kazuo, Dakakuma Shachoo, Horishita Gaichuu Graphic: Suzuki Atsushi, Mitsuhashi Reiko, Akiyama Anego Sound: Suemura Kesonosuke Thanks: Gotan 1500, Yokose Satomi, Shrine Yukap-, Detsu7, Suzuki, Munenori Morikawa, Bom Ushimura, Touhoku Shinnsya - SOURCES - ROM dump (MAME).
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