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The Ninjawarriors Again [Model SHVC-NI]
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The Ninjawarriors Again (c) 1994 Taito Corp. The Ninja Warriors Again is a highly acclaimed side-scrolling beat-'em-up that serves as an enhanced remake of Taito’s 1987 arcade classic. Players control one of three specialized ninja-androids—Ninja, Kunoichi, or Kamaitachi—each with distinct combat styles and movement mechanics. The game is set in a dystopian future ruled by the tyrant Banglar, tasking the player with fighting through eight expansive stages to reach and overthrow his regime. Gameplay Mechanics: Unlike many "brawlers" of the time that moved in multiple directions (like Final Fight), this game is strictly a 2D plane fighter, which allowed the designers to focus heavily on intricate hit-boxes, combos, and character movement. The "Power Meter" system adds a layer of risk-reward management, as taking damage reduces your ability to unleash the game's most powerful, screen-clearing explosion attacks. The Android Trio: The three characters offer significantly different playstyles, catering to varied strategies: - Ninja: A powerhouse who focuses on raw strength and crowd control. - Kunoichi: A versatile, balanced fighter ideal for players transitioning between defense and offense. - Kamaitachi: A speed-focused combatant who excels at rapid, overwhelming strikes. - TECHNICAL - GAME ID: SHVC-NI - TRIVIA - Released on January 28, 1994 (Friday) in Japan at a retail price of 9,300 JPY. This title is frequently cited as one of the best beat-'em-ups on the 16-bit console. Developed by Taito’s internal teams, it utilized the system's hardware to provide larger, more detailed sprites and more fluid animation than the original arcade version, effectively breathing new life into the 1987 concept. Technical Achievement: The game is noted for its visual design, specifically the large, imposing sprite work and the "dark, industrial" aesthetic that perfectly matches the game's revolutionary narrative. The sense of scale—throwing environmental objects like motorcycles and containers—remains a highlight of the genre. Export releases: [US] "The Ninjawarriors [Model SNS-NI-USA]" [EU] "The Ninjawarriors - The New Generation" - SERIES - 1. The Ninja Warriors (1988, Arcade) 2. The Ninjawarriors Again [Model SHVC-NI] (1994, Super Famicom) 3. The Ninja Saviors - Return of the Warriors (2019, Switch & Playstation 4) - STAFF - Developed by: Natsume Planner: S. Taniguchi Programmer: T. Miyabe Game Designer: S. Taniguchi, T. Shinpo, S. Wada Sound: H. Iwatsuki, N. Tate Software Support: A. Tanaka, H. Iwatsuki, H. Komuro Special Thanks: M. Matsumoto, K. Ishihara, H. Autumn, Jim Yajima - SOURCES - ROM dump (MAME).
Your Changes (editable)
The Ninjawarriors Again (c) 1994 Taito Corp. The Ninja Warriors Again is a highly acclaimed side-scrolling beat-'em-up that serves as an enhanced remake of Taito’s 1987 arcade classic. Players control one of three specialized ninja-androids—Ninja, Kunoichi, or Kamaitachi—each with distinct combat styles and movement mechanics. The game is set in a dystopian future ruled by the tyrant Banglar, tasking the player with fighting through eight expansive stages to reach and overthrow his regime. Gameplay Mechanics: Unlike many "brawlers" of the time that moved in multiple directions (like Final Fight), this game is strictly a 2D plane fighter, which allowed the designers to focus heavily on intricate hit-boxes, combos, and character movement. The "Power Meter" system adds a layer of risk-reward management, as taking damage reduces your ability to unleash the game's most powerful, screen-clearing explosion attacks. The Android Trio: The three characters offer significantly different playstyles, catering to varied strategies: - Ninja: A powerhouse who focuses on raw strength and crowd control. - Kunoichi: A versatile, balanced fighter ideal for players transitioning between defense and offense. - Kamaitachi: A speed-focused combatant who excels at rapid, overwhelming strikes. - TECHNICAL - GAME ID: SHVC-NI - TRIVIA - Released on January 28, 1994 (Friday) in Japan at a retail price of 9,300 JPY. This title is frequently cited as one of the best beat-'em-ups on the 16-bit console. Developed by Taito’s internal teams, it utilized the system's hardware to provide larger, more detailed sprites and more fluid animation than the original arcade version, effectively breathing new life into the 1987 concept. Technical Achievement: The game is noted for its visual design, specifically the large, imposing sprite work and the "dark, industrial" aesthetic that perfectly matches the game's revolutionary narrative. The sense of scale—throwing environmental objects like motorcycles and containers—remains a highlight of the genre. Export releases: [US] "The Ninjawarriors [Model SNS-NI-USA]" [EU] "The Ninjawarriors - The New Generation" - SERIES - 1. The Ninja Warriors (1988, Arcade) 2. The Ninjawarriors Again [Model SHVC-NI] (1994, Super Famicom) 3. The Ninja Saviors - Return of the Warriors (2019, Switch & Playstation 4) - STAFF - Developed by: Natsume Planner: S. Taniguchi Programmer: T. Miyabe Game Designer: S. Taniguchi, T. Shinpo, S. Wada Sound: H. Iwatsuki, N. Tate Software Support: A. Tanaka, H. Iwatsuki, H. Komuro Special Thanks: M. Matsumoto, K. Ishihara, H. Autumn, Jim Yajima - SOURCES - ROM dump (MAME).
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