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Super Street Fighter II - The New Challengers [Model SHVC-XW]
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Actual Entry (non editable)
Super Street Fighter II - The New Challengers (c) 1994 Capcom Company, Limited. Super Street Fighter II: The New Challengers represents a major technical and content leap in the Street Fighter series on the 16-bit hardware. This iteration introduces four iconic new fightersâCammy, Fei Long, T. Hawk, and Dee Jayâwhile balancing the roster and updating the visual and audio presentation. It served as a landmark title for the console, utilizing a massive 32-megabit cartridge to bring as much of the arcade experience as possible into the living room. - TECHNICAL - GAME ID: SHVC-XW BARCODE: 4 976219 044813 Technical Specifications: The game is a high-capacity 32-megabit cartridge. It utilizes sophisticated bank-switching to manage the increased graphical assets, pushing the Super Famicomâs sprite-handling capabilities to their absolute limit. - TRIVIA - Super Street Fighter II - The New Challengers for Super Famicom was released on June 25, 1994 in Japan. One of Capcom's biggest selling titles with 2,000,000 units sold. Tournament Mode: The inclusion of the "Tournament Battle" mode was a direct port of the dedicated arcade cabinet hardware. This mode allowed for up to eight players to compete in a bracketed structure, replicating the tournament atmosphere of local arcadesâa feature rarely seen in home consoles at the time. 32-Megabit Milestone: This was one of the first titles on the system to utilize a 32-megabit cartridge. This increased memory capacity allowed for significantly more animation frames and higher-fidelity audio samples compared to Street Fighter II Turbo, making it feel much closer to the CPS-2 arcade hardware. - TIPS AND TRICKS - View Character Profiles: When you start the game wait for the first profile and hold L+R on controller 2. Different Color Outfits: To get different color outfits for the characters use different buttons to select them. Select the 8th outfit: When you select your fighter, press and hold all 3 punches OR all 3 kicks until the outfit changes color. GROUP BATTLE: Use Up to 8 of each fighter. Start the Group Battle mode and on controller 2 press L, R, L, R, L, R, R, L. You can now select the same character a total of 8 times. TOURNAMENT BATTLE: all computer. At the title screen, choose Tournament. In the Tournament Battle Screen, highlight the word END. Press START. All of the matches will be fought by computer opponents. Press a button to speed up the match. - STAFF - Staff: Yoshito Ito (Leo), Hisashi Kuramoto (Kurarin), May (May), Kai, Jun Takeuchi (Bunny) - PORTS - * CONSOLES: [JP] Nintendo Wii [Virtual Console] (dec.18, 2007) [Model JBBJ] [JP] Nintendo Wii U [Virtual Console] (june.25, 2014) [Model JAVJ] - SOURCES - ROM dump (MAME).
Your Changes (editable)
Super Street Fighter II - The New Challengers (c) 1994 Capcom Company, Limited. Super Street Fighter II: The New Challengers represents a major technical and content leap in the Street Fighter series on the 16-bit hardware. This iteration introduces four iconic new fightersâCammy, Fei Long, T. Hawk, and Dee Jayâwhile balancing the roster and updating the visual and audio presentation. It served as a landmark title for the console, utilizing a massive 32-megabit cartridge to bring as much of the arcade experience as possible into the living room. - TECHNICAL - GAME ID: SHVC-XW BARCODE: 4 976219 044813 Technical Specifications: The game is a high-capacity 32-megabit cartridge. It utilizes sophisticated bank-switching to manage the increased graphical assets, pushing the Super Famicomâs sprite-handling capabilities to their absolute limit. - TRIVIA - Super Street Fighter II - The New Challengers for Super Famicom was released on June 25, 1994 in Japan. One of Capcom's biggest selling titles with 2,000,000 units sold. Tournament Mode: The inclusion of the "Tournament Battle" mode was a direct port of the dedicated arcade cabinet hardware. This mode allowed for up to eight players to compete in a bracketed structure, replicating the tournament atmosphere of local arcadesâa feature rarely seen in home consoles at the time. 32-Megabit Milestone: This was one of the first titles on the system to utilize a 32-megabit cartridge. This increased memory capacity allowed for significantly more animation frames and higher-fidelity audio samples compared to Street Fighter II Turbo, making it feel much closer to the CPS-2 arcade hardware. - TIPS AND TRICKS - View Character Profiles: When you start the game wait for the first profile and hold L+R on controller 2. Different Color Outfits: To get different color outfits for the characters use different buttons to select them. Select the 8th outfit: When you select your fighter, press and hold all 3 punches OR all 3 kicks until the outfit changes color. GROUP BATTLE: Use Up to 8 of each fighter. Start the Group Battle mode and on controller 2 press L, R, L, R, L, R, R, L. You can now select the same character a total of 8 times. TOURNAMENT BATTLE: all computer. At the title screen, choose Tournament. In the Tournament Battle Screen, highlight the word END. Press START. All of the matches will be fought by computer opponents. Press a button to speed up the match. - STAFF - Staff: Yoshito Ito (Leo), Hisashi Kuramoto (Kurarin), May (May), Kai, Jun Takeuchi (Bunny) - PORTS - * CONSOLES: [JP] Nintendo Wii [Virtual Console] (dec.18, 2007) [Model JBBJ] [JP] Nintendo Wii U [Virtual Console] (june.25, 2014) [Model JAVJ] - SOURCES - ROM dump (MAME).
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