![Chou Genjin [Model SHVC-ZH] Chou Genjin [Model SHVC-ZH] screenshot](images/game/62325_2.png)
超原人 © 1994 Hudson Soft [Hudson Group].
(Chou Genjin)
Chou Genjin is a side-scrolling action-platformer and the first 16-bit installment in the Bonk (PC Genjin) franchise. The player controls Bonk, a prehistoric caveman, through a variety of environments. The game is characterized by its distinct "size-changing" mechanic, which allows Bonk to shrink to navigate small passages or grow to giant size to destroy terrain and larger enemies.
GAME ID: SHVC-ZH
BARCODE: 4988607000646
It is an 8-megabit (1 MiB) LoROM title.
Released on July 22, 1994 (Friday) in Japan.
Level Design: The levels are designed to reward exploration and experimentation with these size states. Certain puzzles and secret areas are only accessible by maintaining a specific size, which can be altered by environmental hazards or specific items.
Technical Notes: The engine improves upon the speed and sprite-handling capabilities seen in the PC Engine/TurboGrafx-16 versions. It utilizes the Super Famicom’s color palette to provide more vibrant backgrounds and complex sprite animations than its predecessors.
Localization: The game was localized for the North American market as Super Bonk in 1994. While the core gameplay remained identical, minor graphical adjustments were made to suit regional preferences.
Series Continuity: Chou Genjin acts as a direct sequel to the PC Genjin series. It maintains the humor, visual style, and "head-butting" combat synonymous with the franchise while moving the series onto more powerful hardware.
Reviews:
[FR] September 1994, Consoles + N.35: 75%