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Super Famista 4 [Model SHVC-AF4J-JPN]
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Actual Entry (non editable)
Super Famista 4 (c) 1995 Namco, Limited. Super Famista 4 marks the 1995 iteration of the definitive baseball series for the console. Continuing the tradition of precise annual updates, this title provided fans with the most current team rosters and statistical data for the 1995 Nippon Professional Baseball (NPB) season. By the time of this release, the series had perfected its "arcade-simulation" balance, offering a refined, fast-paced experience that had become a staple of the Japanese gaming market. - TECHNICAL - GAME ID: SHVC-AF4J-JPN Specifications: The game uses a 12-megabit cartridge. The move to a higher-capacity ROM (compared to the 8-megabit carts of previous iterations) allowed for more detailed character sprites and slightly more sophisticated sound mixing for crowd noise and stadium announcements. - TRIVIA - The 1995 NPB Update: Like its predecessors, Super Famista 4 was prized primarily for its accuracy regarding player trades, rookies, and team performance metrics relevant to the 1995 season. For the dedicated Famista fanbase, the acquisition of the annual cartridge was less about revolutionary gameplay changes and more about maintaining an up-to-date, competitive simulation of the sport. Gameplay Refinements: Minor tweaks were made to the fielding physics and batting cursor speed, making the game feel slightly more "snappy" compared to Super Famista 3. These small adjustments were critical for long-time players, ensuring that the skill ceiling continued to rise even as the core engine remained familiar. The "Namco Stars" Staple: This entry continued to feature the "Namco Stars" hidden team, which included characters from various Namco arcade titles. The inclusion of these mascot-based players added a layer of fun and fantasy that differentiated Famista from more "serious" or dry baseball simulators of the era. - SERIES - FC 1. Famista '89 - Kaimaku Ban!! [Model NAM-FS89-4900] (1989) 2. Famista '90 [Model NAM-F90-5800] (1989) 3. Famista '91 [Model NAM-F91-4900] (1990) 4. Famista '92 [Model NAM-F92-5000] (1991) 5. Famista '93 [Model NAM-F93-4900] (1992) 6. Famista '94 [Model NAM-F94-3900] (1993) SFC 1. Super Famista [Model SHVC-FA] (1992) 2. Super Famista 2 [Model SHVC-FI] (1993) 3. Super Famista 3 [Model SHVC-N6] (1994) 4. Super Famista 4 [Model SHVC-AF4J-JPN] (1995) 5. Super Famista 5 [Model SHVC-A27J-JPN] (1996) GB 1. Famista [Model DMG-FSJ] (1990) 2. Famista 2 [Model DMG-FDJ] (1992) 3. Famista 3 [Model DMG-N3J] (1993) N64 1. Famista 64 [Model NUS-NFSJ] (1997) GBA 1. Famista Advance [Model AGB-AN7J-JPN] (2002) - SOURCES - ROM dump (MAME).
Your Changes (editable)
Super Famista 4 (c) 1995 Namco, Limited. Super Famista 4 marks the 1995 iteration of the definitive baseball series for the console. Continuing the tradition of precise annual updates, this title provided fans with the most current team rosters and statistical data for the 1995 Nippon Professional Baseball (NPB) season. By the time of this release, the series had perfected its "arcade-simulation" balance, offering a refined, fast-paced experience that had become a staple of the Japanese gaming market. - TECHNICAL - GAME ID: SHVC-AF4J-JPN Specifications: The game uses a 12-megabit cartridge. The move to a higher-capacity ROM (compared to the 8-megabit carts of previous iterations) allowed for more detailed character sprites and slightly more sophisticated sound mixing for crowd noise and stadium announcements. - TRIVIA - The 1995 NPB Update: Like its predecessors, Super Famista 4 was prized primarily for its accuracy regarding player trades, rookies, and team performance metrics relevant to the 1995 season. For the dedicated Famista fanbase, the acquisition of the annual cartridge was less about revolutionary gameplay changes and more about maintaining an up-to-date, competitive simulation of the sport. Gameplay Refinements: Minor tweaks were made to the fielding physics and batting cursor speed, making the game feel slightly more "snappy" compared to Super Famista 3. These small adjustments were critical for long-time players, ensuring that the skill ceiling continued to rise even as the core engine remained familiar. The "Namco Stars" Staple: This entry continued to feature the "Namco Stars" hidden team, which included characters from various Namco arcade titles. The inclusion of these mascot-based players added a layer of fun and fantasy that differentiated Famista from more "serious" or dry baseball simulators of the era. - SERIES - FC 1. Famista '89 - Kaimaku Ban!! [Model NAM-FS89-4900] (1989) 2. Famista '90 [Model NAM-F90-5800] (1989) 3. Famista '91 [Model NAM-F91-4900] (1990) 4. Famista '92 [Model NAM-F92-5000] (1991) 5. Famista '93 [Model NAM-F93-4900] (1992) 6. Famista '94 [Model NAM-F94-3900] (1993) SFC 1. Super Famista [Model SHVC-FA] (1992) 2. Super Famista 2 [Model SHVC-FI] (1993) 3. Super Famista 3 [Model SHVC-N6] (1994) 4. Super Famista 4 [Model SHVC-AF4J-JPN] (1995) 5. Super Famista 5 [Model SHVC-A27J-JPN] (1996) GB 1. Famista [Model DMG-FSJ] (1990) 2. Famista 2 [Model DMG-FDJ] (1992) 3. Famista 3 [Model DMG-N3J] (1993) N64 1. Famista 64 [Model NUS-NFSJ] (1997) GBA 1. Famista Advance [Model AGB-AN7J-JPN] (2002) - SOURCES - ROM dump (MAME).
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