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Star Ocean [Model SHVC-ARFJ-JPN]
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Star Ocean (c) 1996 Enix, Limited. Star Ocean is a landmark action RPG and the debut title from developer tri-Ace. Blending high-fantasy tropes with a sprawling science-fiction narrative, the game follows three friends whose search for a disease cure leads them into an interstellar conflict. It is celebrated for its deep systems, including the innovative "Private Action" (PA) mechanic, which allows for organic character development and branching relationships that adapt based on player decisions rather than a rigid "good vs. evil" morality system. - TECHNICAL - GAME ID: SHVC-ARFJ-JPN The S-DD1 Engineering Marvel: To accommodate the game's massive assets, Enix utilized the S-DD1 chip—the same advanced compression hardware found in Street Fighter Zero 2. This chip allowed the game to fit a staggering 48 megabits of data into a cartridge, facilitating the high-quality sprite work and dense environmental detail that defined the game's ambitious aesthetic. - TRIVIA - Released on July 19, 1996 in Japan. It was the first game developed by tri-Ace, consisting of staff that had previously left Wolf Team due to being unhappy with the development process for Tales of Phantasia with Namco in 1995. A Lost Export: Despite its critical acclaim, Star Ocean never saw an official Western release. The closure of Enix’s North American division, combined with Nintendo’s aggressive push toward the Nintendo 64 platform, left this technical masterpiece as a Japan-exclusive title for the remainder of the 16-bit era. Private Actions (PA): This system was revolutionary for its time. By allowing players to interact with party members in towns, the game generated hidden relationship scores that influenced character development and ending variations. It avoided "right" or "wrong" choices, opting instead for a dynamic, player-driven narrative experience. - SERIES - 1. Star Ocean [Model SHVC-ARFJ-JPN] (1996, SFC) 2. Star Ocean - The Second Story [Model SLPM-86105~7] (1998, PS) 3. Star Ocean - Blue Sphere [Model DMG-BO2J-JPN] (2001, GBC) 4. Star Ocean - First Departure [Model ULUS-10374] (2008, PSP) 5. Star Ocean - Second Evolution (2008, PSP) 6. Star Ocean - The Last Hope (2009, X360) 7. Star Ocean 5 - Integrity and Faithlessness [Model BLJM-61325] (2016, PS3) 8. Star Ocean - Till the End of Time (2017, PS4) 9. Star Ocean - Anamnesis (2018) 10. Star Ocean - First Departure R (2019) 11. Star Ocean - The Divine Force (2022) 12. Star Ocean - The Second Story R (2023) - STAFF - Cast: Hiro Yuki (Ratix Farrence), Nobuyuki Hiyama (Dorn Marto / Joshua Jerand), Konami Yoshida (Milly Kiliet / Fear Mell), Akira Okamori (Ronixis J. Kenny), Wakana Yamazaki (Iria Silvestoli / Perisie), Hiroki Touchi (Cius Warren), Nozomi Nonaka (Marvel Frozen), Kazuhiko Inoue (Ashlay Barnbelt / Jie Revors), Takuya Fujisaki (Tinek Arukena), Robert Belgrade (Captain), Julie Openheimer (Science Officer) Game Design: Masaki Norimoto Total Program & Scenario: Yoshiharu Gotanda Graphic Design: Yoshiaki Inagaki, Tadashi Hamada, Mari Kimura, Kenichi Kanekura, Yumiko Nishitani Music: Motoi Sakuraba Director: Joe Asanuma Field Program: Hiroya Hatsushiba Camp Program: Chikaaki Tokuhiro Event Program: Makoto Yamamoto Assistant Design: K. Kawakami, K. Miyamoto, J. Sato, N. Sasaki, K. Minagawa Based on 'Star Ocean' Written by: Yoshiharu Gotanda Character Design: Ko Uchiyama (Meimu) Casting Coordinate: Atsushi Fujimoto Assistant Coordinate: Yumiko Muto (Gosaydo) Sound Engineer: Koichi Imazaki Assistant Mixer: Masaya Sakata Interpreter: Yuki Kaida Mixing Studio: Mitomo VTC Cooperate: Kailas Inc., Gosaydo Public Relations: Yoshihisa Saito, Takashi otsuka Sales: Hajime Kanie, Masaharu Katsuragi, Tsutomu Yamada, Yuken Furo, Takayki Masuda, Kaori Shiozawa, Keiko Fujita Art Work: Naoki Oishi Technical Support: Sadao Yahagi, Kazufumi Honma Management Support: Noriko Nakanome Arbeit Manager: Kenjiro Kano, Hiroshi Sato Test Players: Kan Ikeda, Kazunori owada, Yoko Kagaya, Kouji Matsuda, Takayuki Futaki, Shinichi Koda, Masayoshi Miyakoshi, T. Suzuki, A. Yamada, Koichi Iwase, Tsuyoshi Koyama, N. Kasai, Mizuho Suwa, Akiko Tange, H. Kubota Enix Staff: Shinji Futami, Jun Toda, T. Watanabe, Daisuke Kobayashi, Shinji Wachi, Hiroki Fujimoto, Yoshihisa Saito, Yuuchi Kikumoto, Hitoshi Suinou, Taichi Inuzuka, Mariko Numajiri, Youichi Hayakawa, H. Tanaka, Etsuko Shimamura Producer: Yoshinori Yamagishi Production: Yukinobu Chida, Keiji Honda Publisher: Yasuhiro Fukushima Created by tri-Ace. Presented by Enix. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Star Ocean (c) 1996 Enix, Limited. Star Ocean is a landmark action RPG and the debut title from developer tri-Ace. Blending high-fantasy tropes with a sprawling science-fiction narrative, the game follows three friends whose search for a disease cure leads them into an interstellar conflict. It is celebrated for its deep systems, including the innovative "Private Action" (PA) mechanic, which allows for organic character development and branching relationships that adapt based on player decisions rather than a rigid "good vs. evil" morality system. - TECHNICAL - GAME ID: SHVC-ARFJ-JPN The S-DD1 Engineering Marvel: To accommodate the game's massive assets, Enix utilized the S-DD1 chip—the same advanced compression hardware found in Street Fighter Zero 2. This chip allowed the game to fit a staggering 48 megabits of data into a cartridge, facilitating the high-quality sprite work and dense environmental detail that defined the game's ambitious aesthetic. - TRIVIA - Released on July 19, 1996 in Japan. It was the first game developed by tri-Ace, consisting of staff that had previously left Wolf Team due to being unhappy with the development process for Tales of Phantasia with Namco in 1995. A Lost Export: Despite its critical acclaim, Star Ocean never saw an official Western release. The closure of Enix’s North American division, combined with Nintendo’s aggressive push toward the Nintendo 64 platform, left this technical masterpiece as a Japan-exclusive title for the remainder of the 16-bit era. Private Actions (PA): This system was revolutionary for its time. By allowing players to interact with party members in towns, the game generated hidden relationship scores that influenced character development and ending variations. It avoided "right" or "wrong" choices, opting instead for a dynamic, player-driven narrative experience. - SERIES - 1. Star Ocean [Model SHVC-ARFJ-JPN] (1996, SFC) 2. Star Ocean - The Second Story [Model SLPM-86105~7] (1998, PS) 3. Star Ocean - Blue Sphere [Model DMG-BO2J-JPN] (2001, GBC) 4. Star Ocean - First Departure [Model ULUS-10374] (2008, PSP) 5. Star Ocean - Second Evolution (2008, PSP) 6. Star Ocean - The Last Hope (2009, X360) 7. Star Ocean 5 - Integrity and Faithlessness [Model BLJM-61325] (2016, PS3) 8. Star Ocean - Till the End of Time (2017, PS4) 9. Star Ocean - Anamnesis (2018) 10. Star Ocean - First Departure R (2019) 11. Star Ocean - The Divine Force (2022) 12. Star Ocean - The Second Story R (2023) - STAFF - Cast: Hiro Yuki (Ratix Farrence), Nobuyuki Hiyama (Dorn Marto / Joshua Jerand), Konami Yoshida (Milly Kiliet / Fear Mell), Akira Okamori (Ronixis J. Kenny), Wakana Yamazaki (Iria Silvestoli / Perisie), Hiroki Touchi (Cius Warren), Nozomi Nonaka (Marvel Frozen), Kazuhiko Inoue (Ashlay Barnbelt / Jie Revors), Takuya Fujisaki (Tinek Arukena), Robert Belgrade (Captain), Julie Openheimer (Science Officer) Game Design: Masaki Norimoto Total Program & Scenario: Yoshiharu Gotanda Graphic Design: Yoshiaki Inagaki, Tadashi Hamada, Mari Kimura, Kenichi Kanekura, Yumiko Nishitani Music: Motoi Sakuraba Director: Joe Asanuma Field Program: Hiroya Hatsushiba Camp Program: Chikaaki Tokuhiro Event Program: Makoto Yamamoto Assistant Design: K. Kawakami, K. Miyamoto, J. Sato, N. Sasaki, K. Minagawa Based on 'Star Ocean' Written by: Yoshiharu Gotanda Character Design: Ko Uchiyama (Meimu) Casting Coordinate: Atsushi Fujimoto Assistant Coordinate: Yumiko Muto (Gosaydo) Sound Engineer: Koichi Imazaki Assistant Mixer: Masaya Sakata Interpreter: Yuki Kaida Mixing Studio: Mitomo VTC Cooperate: Kailas Inc., Gosaydo Public Relations: Yoshihisa Saito, Takashi otsuka Sales: Hajime Kanie, Masaharu Katsuragi, Tsutomu Yamada, Yuken Furo, Takayki Masuda, Kaori Shiozawa, Keiko Fujita Art Work: Naoki Oishi Technical Support: Sadao Yahagi, Kazufumi Honma Management Support: Noriko Nakanome Arbeit Manager: Kenjiro Kano, Hiroshi Sato Test Players: Kan Ikeda, Kazunori owada, Yoko Kagaya, Kouji Matsuda, Takayuki Futaki, Shinichi Koda, Masayoshi Miyakoshi, T. Suzuki, A. Yamada, Koichi Iwase, Tsuyoshi Koyama, N. Kasai, Mizuho Suwa, Akiko Tange, H. Kubota Enix Staff: Shinji Futami, Jun Toda, T. Watanabe, Daisuke Kobayashi, Shinji Wachi, Hiroki Fujimoto, Yoshihisa Saito, Yuuchi Kikumoto, Hitoshi Suinou, Taichi Inuzuka, Mariko Numajiri, Youichi Hayakawa, H. Tanaka, Etsuko Shimamura Producer: Yoshinori Yamagishi Production: Yukinobu Chida, Keiji Honda Publisher: Yasuhiro Fukushima Created by tri-Ace. Presented by Enix. - SOURCES - ROM dump (MAME).
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