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Spark World [Model SHVC-ADWJ-JPN]
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Actual Entry (non editable)
ăčăăŒăŻăŻăŒă«ă (c) 1995 Denz (Spark World) Spark World is a strategic action game heavily inspired by the mechanics of the Bomberman series. In a whimsical world dominated by sentient vehicles, the player controls one of two heroes tasked with stopping an evil mafia leader. The gameplay revolves around placing short-range "batteries" that discharge lightning sparks in four directions after a brief delay, requiring players to master timing and positioning to navigate grid-based stages and defeat waves of enemy vehicles. - TECHNICAL - GAME ID: SHVC-ADWJ-JPN Specifications: The game uses an 8-megabit cartridge. - TRIVIA - Released on May 26, 1995 in Japan. Bomberman with a Twist: While the influence of Bomberman is undeniable, Spark World introduces unique deviations to the formula. Notable differences include a multi-hit health system (rather than the traditional one-hit death) and the 'sickness' mechanic, which allows players to transfer negative status effects to opponents via touch, adding a layer of aggressive close-quarters strategy. The 'Battery' Mechanic: Replacing the classic bomb, the battery serves as the primary tool for destruction. The strategy orbits around predicting enemy movement patternsâa necessity given the delayed discharge of the lightning sparksâmaking every placement a calculated risk. Five-Player Mayhem: True to its party-game aspirations, the title supports up to five players simultaneously in its competitive battle mode. This frantic multiplayer experience was a major selling point in the Japanese market, where such 'battle-arena' games were highly sought after for social gaming. - SOURCES - ROM dump (MAME).
Your Changes (editable)
ăčăăŒăŻăŻăŒă«ă (c) 1995 Denz (Spark World) Spark World is a strategic action game heavily inspired by the mechanics of the Bomberman series. In a whimsical world dominated by sentient vehicles, the player controls one of two heroes tasked with stopping an evil mafia leader. The gameplay revolves around placing short-range "batteries" that discharge lightning sparks in four directions after a brief delay, requiring players to master timing and positioning to navigate grid-based stages and defeat waves of enemy vehicles. - TECHNICAL - GAME ID: SHVC-ADWJ-JPN Specifications: The game uses an 8-megabit cartridge. - TRIVIA - Released on May 26, 1995 in Japan. Bomberman with a Twist: While the influence of Bomberman is undeniable, Spark World introduces unique deviations to the formula. Notable differences include a multi-hit health system (rather than the traditional one-hit death) and the 'sickness' mechanic, which allows players to transfer negative status effects to opponents via touch, adding a layer of aggressive close-quarters strategy. The 'Battery' Mechanic: Replacing the classic bomb, the battery serves as the primary tool for destruction. The strategy orbits around predicting enemy movement patternsâa necessity given the delayed discharge of the lightning sparksâmaking every placement a calculated risk. Five-Player Mayhem: True to its party-game aspirations, the title supports up to five players simultaneously in its competitive battle mode. This frantic multiplayer experience was a major selling point in the Japanese market, where such 'battle-arena' games were highly sought after for social gaming. - SOURCES - ROM dump (MAME).
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