Work-in-Progress re-design. Sorry for eventual bugs.
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
đź’ľ ROM
✏️ Edit
📤 Upload
Edit the information for
Shanghai - Banri no Choujou [Model SHVC-A4SJ-JPN]
NAME
E-MAIL
Actual Entry (non editable)
Shanghai - Banri no Choujou (c) 1995 Sunsoft Shanghai: Banri no Choujou (Shanghai: The Great Wall) is a refined iteration in the long-running Shanghai series. While maintaining the core Mahjong Solitaire mechanics that defined the franchise, this installment introduced new level layouts and challenges centered around the theme of the Great Wall of China, offering a distinct aesthetic and progression structure compared to previous entries. - TECHNICAL - GAME ID: SHVC-A4SJ-JPN Specifications: The game utilizes an 8-megabit cartridge. - TRIVIA - Released on November 17, 1995 in Japan only. It was never exported outside Japan. Themed Progression: Unlike standard editions of Shanghai that focused on traditional layouts, this title incorporates specific board configurations designed to evoke the scale and history of the Great Wall. It challenged long-time fans with more complex, multilayered structures that required greater foresight. Sunsoft’s Late-Era Polish: By late 1995, Sunsoft had mastered the technical requirements for tile-matching games on the Super Famicom. Banri no Choujou is noted for its highly readable tile sets and responsive interface, which were essential for maintaining the game's flow during the more difficult, high-density layouts introduced in this version. Cultural Focus: Sunsoft used this title to lean into the historical mystique surrounding Chinese architecture. The menu design, background motifs, and atmospheric soundtrack reflect a more thematic commitment than the utilitarian interfaces of earlier puzzle titles in the series. - STAFF - Composer: Shigeharu Isoda - SOURCES - ROM dump (MAME).
Your Changes (editable)
Shanghai - Banri no Choujou (c) 1995 Sunsoft Shanghai: Banri no Choujou (Shanghai: The Great Wall) is a refined iteration in the long-running Shanghai series. While maintaining the core Mahjong Solitaire mechanics that defined the franchise, this installment introduced new level layouts and challenges centered around the theme of the Great Wall of China, offering a distinct aesthetic and progression structure compared to previous entries. - TECHNICAL - GAME ID: SHVC-A4SJ-JPN Specifications: The game utilizes an 8-megabit cartridge. - TRIVIA - Released on November 17, 1995 in Japan only. It was never exported outside Japan. Themed Progression: Unlike standard editions of Shanghai that focused on traditional layouts, this title incorporates specific board configurations designed to evoke the scale and history of the Great Wall. It challenged long-time fans with more complex, multilayered structures that required greater foresight. Sunsoft’s Late-Era Polish: By late 1995, Sunsoft had mastered the technical requirements for tile-matching games on the Super Famicom. Banri no Choujou is noted for its highly readable tile sets and responsive interface, which were essential for maintaining the game's flow during the more difficult, high-density layouts introduced in this version. Cultural Focus: Sunsoft used this title to lean into the historical mystique surrounding Chinese architecture. The menu design, background motifs, and atmospheric soundtrack reflect a more thematic commitment than the utilitarian interfaces of earlier puzzle titles in the series. - STAFF - Composer: Shigeharu Isoda - SOURCES - ROM dump (MAME).
Explain Your Changes (required!)
Select Captcha: