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Masters New - Harukanaru Augusta 3 [Model SHVC-AO3J-JPN]
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Masters New - Harukanaru Augusta 3 (c) 1995 T&E Soft Masters New: Harukanaru Augusta 3 serves as the refined, third installment in their prestigious golf simulation series. Continuing the tradition of their "Real-time Swing System," this entry brings improved graphics, smoother frame rates, and more complex course modeling to the Augusta National experience. It remains a technical benchmark for how much detail developers could extract from the Super Famicom’s hardware to create a realistic golf simulation. - TECHNICAL - GAME ID: SHVC-AO3J-JPN - TRIVIA - Released on December 8, 1995 (Friday) in Japan. Same day as "Mickey to Donald - Magical Adventure 3 [Model SHVC-AM3J-JPN]" on the same platform. Refinement of the "Real-time Swing": By 1995, T&E Soft had perfected their swing engine. Masters New offers the most responsive and granular control of the trilogy, making it the definitive choice for players seeking an authentic competitive experience on the system. A "Next-Gen" 16-bit Title: Arriving toward the end of the console's lifespan, the game features superior visual fidelity—particularly in the rendering of course textures and lighting—compared to its predecessors. It was a clear demonstration of T&E Soft’s expertise in managing the Super Famicom's limited resources to achieve near-3D effects. Augusta Mastery: As with the previous titles, the focus is entirely on the legendary Augusta National. The game forces players to account for the specific, notoriously difficult green speeds and pin placements characteristic of the actual course. - STAFF - Executive Producers: Toshiro Yokoyama, Eiji Yokoyama Director: Kentaro Nishiwaki Maincode Programmer: Kentaro Nishiwaki Assistant Programmer: Hisashi Shimada Art Director: Toyokazu Hattori Graphic Designers: Yoshinori Kiritani, Norie Suzuki C.G. Director: Katsuhisa Ota C.G. Modeler: Kazuhiko Ogawa Sound Director: Yumi Satake POLYSYS Supervisor: Eiji Kato Licensed by: AUGUSTA NATIONAL GOLF CLUB - SOURCES - ROM dump (MAME).
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Masters New - Harukanaru Augusta 3 (c) 1995 T&E Soft Masters New: Harukanaru Augusta 3 serves as the refined, third installment in their prestigious golf simulation series. Continuing the tradition of their "Real-time Swing System," this entry brings improved graphics, smoother frame rates, and more complex course modeling to the Augusta National experience. It remains a technical benchmark for how much detail developers could extract from the Super Famicom’s hardware to create a realistic golf simulation. - TECHNICAL - GAME ID: SHVC-AO3J-JPN - TRIVIA - Released on December 8, 1995 (Friday) in Japan. Same day as "Mickey to Donald - Magical Adventure 3 [Model SHVC-AM3J-JPN]" on the same platform. Refinement of the "Real-time Swing": By 1995, T&E Soft had perfected their swing engine. Masters New offers the most responsive and granular control of the trilogy, making it the definitive choice for players seeking an authentic competitive experience on the system. A "Next-Gen" 16-bit Title: Arriving toward the end of the console's lifespan, the game features superior visual fidelity—particularly in the rendering of course textures and lighting—compared to its predecessors. It was a clear demonstration of T&E Soft’s expertise in managing the Super Famicom's limited resources to achieve near-3D effects. Augusta Mastery: As with the previous titles, the focus is entirely on the legendary Augusta National. The game forces players to account for the specific, notoriously difficult green speeds and pin placements characteristic of the actual course. - STAFF - Executive Producers: Toshiro Yokoyama, Eiji Yokoyama Director: Kentaro Nishiwaki Maincode Programmer: Kentaro Nishiwaki Assistant Programmer: Hisashi Shimada Art Director: Toyokazu Hattori Graphic Designers: Yoshinori Kiritani, Norie Suzuki C.G. Director: Katsuhisa Ota C.G. Modeler: Kazuhiko Ogawa Sound Director: Yumi Satake POLYSYS Supervisor: Eiji Kato Licensed by: AUGUSTA NATIONAL GOLF CLUB - SOURCES - ROM dump (MAME).
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