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Magic Sword [Model SHVC-MD-JPN]
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Magic Sword (c) 1992 Capcom Company, Limited. Magic Sword is a home port of their 1990 hit arcade action game. Tasked with scaling a 50-floor tower to defeat the dark lord Drokmar, the player engages in fast-paced, hack-and-slash combat. The game is distinguished by its "buddy" system, where the player rescues and recruits one of eight distinct allies, each providing unique combat support, and the titular sword, which powers up through gameplay and boss encounters. - TECHNICAL - GAME ID: SHVC-MD-JPN - TRIVIA - Magic Sword for Super Famicom was released on May 9, 1992 in Japan at a retail price of 8,500 JPY. Arcade vs. Console: While the original 1990 Capcom arcade release famously supported two-player simultaneous play, the Super Famicom conversion is strictly a single-player experience. This was a notable point of contention for fans at the time, as the arcade's core hook relied on cooperative tower-crawling. The Tower of 50 Floors: The game's structure is unique for its massive length; however, to make the home experience more manageable, Capcom included a level-select feature allowing players to start their ascent from higher floors, bypassing the initial grind. Ally Versatility: The eight recruitable characters—Big Man, Knight, Ninja, Priest, Amazon, Wizard, Lizard Man, and Thief—effectively function like "Option" power-ups in classic shooters, forcing players to choose the ally that best complements their current playstyle or the specific threats on a given floor. - SOURCES - ROM dump (MAME).
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Magic Sword (c) 1992 Capcom Company, Limited. Magic Sword is a home port of their 1990 hit arcade action game. Tasked with scaling a 50-floor tower to defeat the dark lord Drokmar, the player engages in fast-paced, hack-and-slash combat. The game is distinguished by its "buddy" system, where the player rescues and recruits one of eight distinct allies, each providing unique combat support, and the titular sword, which powers up through gameplay and boss encounters. - TECHNICAL - GAME ID: SHVC-MD-JPN - TRIVIA - Magic Sword for Super Famicom was released on May 9, 1992 in Japan at a retail price of 8,500 JPY. Arcade vs. Console: While the original 1990 Capcom arcade release famously supported two-player simultaneous play, the Super Famicom conversion is strictly a single-player experience. This was a notable point of contention for fans at the time, as the arcade's core hook relied on cooperative tower-crawling. The Tower of 50 Floors: The game's structure is unique for its massive length; however, to make the home experience more manageable, Capcom included a level-select feature allowing players to start their ascent from higher floors, bypassing the initial grind. Ally Versatility: The eight recruitable characters—Big Man, Knight, Ninja, Priest, Amazon, Wizard, Lizard Man, and Thief—effectively function like "Option" power-ups in classic shooters, forcing players to choose the ally that best complements their current playstyle or the specific threats on a given floor. - SOURCES - ROM dump (MAME).
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