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Kiki KaiKai - Nazo no Kuro Manteau [Model SHVC-KK]
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Actual Entry (non editable)
奇々怪界~謎の黒マント (c) 1992 Natsume. (Kiki KaiKai - Nazo no Kuro Manteau) Kiki KaiKai: Nazo no Kuro Manteau is a top-down action game that serves as a pivotal evolution for the series. Players assume the role of the shrine maiden Sayo-chan (Pocky) and her companion Manuke (Rocky). When a dark spell turns the country’s supernatural creatures evil, Sayo-chan must uncover the source of the corruption. Weaponry & Combat: Sayo-chan utilizes throwing prayer cards and a magic wand, while Manuke throws leaves and employs a tail-swipe attack. Special Techniques: The game introduced advanced move sets: holding the fire button allows Sayo-chan to execute a spinning swipe, while Manuke can temporarily transform into an indestructible statue. Progression & Upgrades: Players start with a limited pool of health (represented by hearts). Gameplay depth is provided by an upgrade system: collecting blue orbs enhances the main weapon, while red orbs provide fireballs. Scattered bombs and hidden "friend spirits" within the scenery offer additional power-ups, rewarding players who thoroughly explore the environments. - TECHNICAL - GAME ID: SHVC-KK BARCODE: 4988635100226 - TRIVIA - Released on December 22, 1992 (Tuesday) in Japan at a retail price of 8,500 JPY. Console-Exclusive Evolution: While rooted in the arcade legacy, this Super Famicom title is a completely new entry rather than a port. It significantly expanded the strategic layer of the game by integrating health management and specialized character-specific abilities that were not present in the original arcade design. Environmental Interaction: The inclusion of hidden "friend spirits" within the scenery adds a layer of discovery that encourages players to interact with the environment, rather than simply moving forward, marking a shift toward more complex console-style level design in 1992. Reviews: [FR] December 1992 - Consoles + N.15: 91% - SERIES - 1. KiKi KaiKai (1986, Arcade) 2. Kiki KaiKai - Nazo no Kuro Manteau [Model SHVC-KK] (1992, Super Famicom) 3. Kiki KaiKai - Tsukiyo Soushi [Model SHVC-3N] (1994, Super Famicom) 4. Kiki KaiKai Advance [Model AGB-AKIJ-JPN] (2001, GBA) - SOURCES - ROM dump (MAME).
Your Changes (editable)
奇々怪界~謎の黒マント (c) 1992 Natsume. (Kiki KaiKai - Nazo no Kuro Manteau) Kiki KaiKai: Nazo no Kuro Manteau is a top-down action game that serves as a pivotal evolution for the series. Players assume the role of the shrine maiden Sayo-chan (Pocky) and her companion Manuke (Rocky). When a dark spell turns the country’s supernatural creatures evil, Sayo-chan must uncover the source of the corruption. Weaponry & Combat: Sayo-chan utilizes throwing prayer cards and a magic wand, while Manuke throws leaves and employs a tail-swipe attack. Special Techniques: The game introduced advanced move sets: holding the fire button allows Sayo-chan to execute a spinning swipe, while Manuke can temporarily transform into an indestructible statue. Progression & Upgrades: Players start with a limited pool of health (represented by hearts). Gameplay depth is provided by an upgrade system: collecting blue orbs enhances the main weapon, while red orbs provide fireballs. Scattered bombs and hidden "friend spirits" within the scenery offer additional power-ups, rewarding players who thoroughly explore the environments. - TECHNICAL - GAME ID: SHVC-KK BARCODE: 4988635100226 - TRIVIA - Released on December 22, 1992 (Tuesday) in Japan at a retail price of 8,500 JPY. Console-Exclusive Evolution: While rooted in the arcade legacy, this Super Famicom title is a completely new entry rather than a port. It significantly expanded the strategic layer of the game by integrating health management and specialized character-specific abilities that were not present in the original arcade design. Environmental Interaction: The inclusion of hidden "friend spirits" within the scenery adds a layer of discovery that encourages players to interact with the environment, rather than simply moving forward, marking a shift toward more complex console-style level design in 1992. Reviews: [FR] December 1992 - Consoles + N.15: 91% - SERIES - 1. KiKi KaiKai (1986, Arcade) 2. Kiki KaiKai - Nazo no Kuro Manteau [Model SHVC-KK] (1992, Super Famicom) 3. Kiki KaiKai - Tsukiyo Soushi [Model SHVC-3N] (1994, Super Famicom) 4. Kiki KaiKai Advance [Model AGB-AKIJ-JPN] (2001, GBA) - SOURCES - ROM dump (MAME).
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