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Kentou Ou World Champion [Model SHVC-BX]
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Actual Entry (non editable)
Kentou Ou World Champion (c) 1992 Sofel Kentou Ou: World Champion is a boxing simulation game that focuses on the grueling path to becoming the heavyweight champion of the world. It provides a more technical look at the sport than the arcade-style Punch-Out clones of the era, requiring players to manage stamina, footwork, and precise striking angles to overcome increasingly formidable opponents. - TECHNICAL - GAME ID: SHVC-BX - TRIVIA - Focus on Technical Realism: Unlike many boxing games of the time that relied on over-the-top character gimmicks, World Champion attempts to simulate the pacing of a real boxing match. Players must carefully balance their energy levels throughout 12-round bouts, as frantic, uncalculated punching leads to fatigue and vulnerability to counter-attacks. The Sofel Development Style: Sofel was well-regarded for producing niche sports simulations during the early 90s. This title is noted for its clean UI and distinct "over-the-shoulder" perspective during combat, which allows the player to better judge the distance and timing required to dodge and weave between punches—a perspective that was fairly sophisticated for the Super Famicom in 1992. Career Progression: The game features a robust career mode where players manage their training regimen between matches. Improving stats like speed, power, and durability is essential, as the game's AI adapts to the player's performance level as they rise through the rankings. Reviews: [FR] July 1992 - Joypad N.10: 49/100 - SOURCES - ROM dump (MAME).
Your Changes (editable)
Kentou Ou World Champion (c) 1992 Sofel Kentou Ou: World Champion is a boxing simulation game that focuses on the grueling path to becoming the heavyweight champion of the world. It provides a more technical look at the sport than the arcade-style Punch-Out clones of the era, requiring players to manage stamina, footwork, and precise striking angles to overcome increasingly formidable opponents. - TECHNICAL - GAME ID: SHVC-BX - TRIVIA - Focus on Technical Realism: Unlike many boxing games of the time that relied on over-the-top character gimmicks, World Champion attempts to simulate the pacing of a real boxing match. Players must carefully balance their energy levels throughout 12-round bouts, as frantic, uncalculated punching leads to fatigue and vulnerability to counter-attacks. The Sofel Development Style: Sofel was well-regarded for producing niche sports simulations during the early 90s. This title is noted for its clean UI and distinct "over-the-shoulder" perspective during combat, which allows the player to better judge the distance and timing required to dodge and weave between punches—a perspective that was fairly sophisticated for the Super Famicom in 1992. Career Progression: The game features a robust career mode where players manage their training regimen between matches. Improving stats like speed, power, and durability is essential, as the game's AI adapts to the player's performance level as they rise through the rankings. Reviews: [FR] July 1992 - Joypad N.10: 49/100 - SOURCES - ROM dump (MAME).
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