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Jigsaw Party [Model SHVC-25]
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Actual Entry (non editable)
Jigsaw Party (c) 1994 Hori. Jigsaw Party is a puzzle game that brings the tactile experience of jigsaw puzzles to a digital format. While many puzzle games of the 16-bit era focused on fast-paced, falling-block mechanics (like Tetris or Puyo Puyo), Jigsaw Party emphasizes patience, pattern recognition, and precise cursor control. It offers a variety of imagery and multiple difficulty levels, making it a meditative "casual" experience intended for a broader, less arcade-focused audience. - TECHNICAL - GAME ID: SHVC-25 - TRIVIA - Hori’s Hardware Synergy: As a company primarily known for manufacturing specialized peripherals—including arcade sticks, mouse controllers, and multi-taps—Jigsaw Party was one of the few titles Hori published that specifically encouraged the use of the Super Famicom Mouse. The precision required to drag and rotate virtual puzzle pieces made the mouse an almost essential tool, contrasting with the standard D-pad controls of most contemporary games. The "Party" Aspect: Despite the title suggesting a multiplayer competitive environment, the game is largely a solo affair. The "Party" refers to the variety of puzzle themes and the ability to share the puzzle-solving experience with others on the couch, rather than a direct head-to-head competitive mode. A Shift in Focus: In 1994, the home console market was heavily saturated with high-intensity action titles. Jigsaw Party served as a notable "slow-down" title, demonstrating that the Super Famicom could function as a digital board game library for families. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Jigsaw Party (c) 1994 Hori. Jigsaw Party is a puzzle game that brings the tactile experience of jigsaw puzzles to a digital format. While many puzzle games of the 16-bit era focused on fast-paced, falling-block mechanics (like Tetris or Puyo Puyo), Jigsaw Party emphasizes patience, pattern recognition, and precise cursor control. It offers a variety of imagery and multiple difficulty levels, making it a meditative "casual" experience intended for a broader, less arcade-focused audience. - TECHNICAL - GAME ID: SHVC-25 - TRIVIA - Hori’s Hardware Synergy: As a company primarily known for manufacturing specialized peripherals—including arcade sticks, mouse controllers, and multi-taps—Jigsaw Party was one of the few titles Hori published that specifically encouraged the use of the Super Famicom Mouse. The precision required to drag and rotate virtual puzzle pieces made the mouse an almost essential tool, contrasting with the standard D-pad controls of most contemporary games. The "Party" Aspect: Despite the title suggesting a multiplayer competitive environment, the game is largely a solo affair. The "Party" refers to the variety of puzzle themes and the ability to share the puzzle-solving experience with others on the couch, rather than a direct head-to-head competitive mode. A Shift in Focus: In 1994, the home console market was heavily saturated with high-intensity action titles. Jigsaw Party served as a notable "slow-down" title, demonstrating that the Super Famicom could function as a digital board game library for families. - SOURCES - ROM dump (MAME).
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