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Itou Hatasu Rokudan no Shougi Doujou [Model SHVC-Q2]
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Actual Entry (non editable)
Itou Hatasu Rokudan no Shougi Doujou (c) 1994 ASK Kodansha Company, Limited. this title is a high-level Shogi instructional simulator. It features professional Shogi player Hatasu Itou (6-dan) as the instructor. Rather than focusing solely on competitive play, the game is structured as a "Dojo" (training hall) designed to teach tactical theories, specialized endgame maneuvers (tsume-shogi), and professional-grade decision-making. - TECHNICAL - GAME ID: SHVC-Q2 - TRIVIA - Professional Pedigree: Hatasu Itou was a well-known figure in the professional Shogi circuit, and his involvement was a major draw for players looking to elevate their game beyond casual play. The title effectively bridges the gap between a standard board-game sim and a pedagogical training tool. The "Dojo" Focus: The game is particularly praised for its comprehensive library of "Tsume-Shogi" (mate-in-X-moves) puzzles, which were curated to reflect the logic and patterns taught by Itou himself. ASK Kodansha’s Niche: ASK Kodansha was known for producing high-quality instructional and educational software during the 16-bit era. Their expertise in distilling complex professional knowledge into interactive, accessible gameplay formats is evident in the polished UI and logical progression of the training modules. - SOURCES - ROM dump (MAME).
Your Changes (editable)
Itou Hatasu Rokudan no Shougi Doujou (c) 1994 ASK Kodansha Company, Limited. this title is a high-level Shogi instructional simulator. It features professional Shogi player Hatasu Itou (6-dan) as the instructor. Rather than focusing solely on competitive play, the game is structured as a "Dojo" (training hall) designed to teach tactical theories, specialized endgame maneuvers (tsume-shogi), and professional-grade decision-making. - TECHNICAL - GAME ID: SHVC-Q2 - TRIVIA - Professional Pedigree: Hatasu Itou was a well-known figure in the professional Shogi circuit, and his involvement was a major draw for players looking to elevate their game beyond casual play. The title effectively bridges the gap between a standard board-game sim and a pedagogical training tool. The "Dojo" Focus: The game is particularly praised for its comprehensive library of "Tsume-Shogi" (mate-in-X-moves) puzzles, which were curated to reflect the logic and patterns taught by Itou himself. ASK Kodansha’s Niche: ASK Kodansha was known for producing high-quality instructional and educational software during the 16-bit era. Their expertise in distilling complex professional knowledge into interactive, accessible gameplay formats is evident in the polished UI and logical progression of the training modules. - SOURCES - ROM dump (MAME).
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