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Gaia Gensouki [Model SHVC-JG]
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Actual Entry (non editable)
ガイア幻想紀 (c) 1993 Enix, Limited. (Gaia Gensouki) Gaia Gensouki is a celebrated action role-playing game developed by Quintet. The game follows a young boy named Will, who possesses psychic powers and is chosen to save the world from an approaching comet. Throughout his journey, he traverses a fantasy-inspired version of Earth, visiting various real-world landmarks such as the Great Wall of China, the Nazca Lines, and the Egyptian pyramids. - TECHNICAL - GAME ID: SHVC-JG - TRIVIA - Released on November 27, 1993 (Saturday) in Japan at a retail price of 9,800 JPY. Gameplay Mechanics: Unlike traditional turn-based RPGs, Gaia Gensouki features real-time action combat. Will can transform into two powerful alter-egos, Freedan and Shadow, each offering unique combat abilities necessary to overcome specific challenges. Progression System: The game eschews a standard experience point or equipment system. Instead, defeating all enemies in a designated area rewards the player with a jewel that permanently enhances health, attack, or defense stats. Narrative Design: The story explores themes of destiny and memory as Will searches for his missing father, who disappeared during an expedition to the Tower of Babel. Accompanied by companions like Kara and Lilly, Will’s journey is intricately tied to the history of the planet Gaia itself. Export releases: [US] "Illusion of Gaia [Model SNS-JG-USA]" [EU] "Illusion of Gaia [Model SNSP-JG-XXX]" - SOURCES - ROM dump (MAME).
Your Changes (editable)
ガイア幻想紀 (c) 1993 Enix, Limited. (Gaia Gensouki) Gaia Gensouki is a celebrated action role-playing game developed by Quintet. The game follows a young boy named Will, who possesses psychic powers and is chosen to save the world from an approaching comet. Throughout his journey, he traverses a fantasy-inspired version of Earth, visiting various real-world landmarks such as the Great Wall of China, the Nazca Lines, and the Egyptian pyramids. - TECHNICAL - GAME ID: SHVC-JG - TRIVIA - Released on November 27, 1993 (Saturday) in Japan at a retail price of 9,800 JPY. Gameplay Mechanics: Unlike traditional turn-based RPGs, Gaia Gensouki features real-time action combat. Will can transform into two powerful alter-egos, Freedan and Shadow, each offering unique combat abilities necessary to overcome specific challenges. Progression System: The game eschews a standard experience point or equipment system. Instead, defeating all enemies in a designated area rewards the player with a jewel that permanently enhances health, attack, or defense stats. Narrative Design: The story explores themes of destiny and memory as Will searches for his missing father, who disappeared during an expedition to the Tower of Babel. Accompanied by companions like Kara and Lilly, Will’s journey is intricately tied to the history of the planet Gaia itself. Export releases: [US] "Illusion of Gaia [Model SNS-JG-USA]" [EU] "Illusion of Gaia [Model SNSP-JG-XXX]" - SOURCES - ROM dump (MAME).
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