Work-in-Progress re-design. Sorry for eventual bugs.
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
📺 Video
1
💾 ROM
✏️ Edit
📤 Upload
Edit the information for
Final Fight [Model SHVC-FT]
NAME
E-MAIL
Actual Entry (non editable)
Final Fight (c) 1990 Capcom Company, Limited. Final Fight stands as a historic launch title for the console in Japan. As a direct port of the seminal 1989 arcade beat-'em-up, it tasked players with rescuing Jessica, daughter of the new mayor Mike Haggar, from the clutches of the Mad Gear gang. While it introduced the console-playing public to the intense brawling action of the arcade original, this version is defined by its notable technical trade-offs required to fit the game into an 8-megabit format. - TECHNICAL - GAME ID: SHVC-FT BARCODE: 4976219042291 - TRIVIA - Capcom's very first release on the Super Famicom on an 8-MegaBit cartridge as a launch title for the console, released on December 21, 1990 (Friday) in Japan at a retail price of 8,500 JPY. This version of Final Fight is one of Capcom's biggest selling titles with 1,480 million units sold worldwide. The "Cut" Content: To accommodate the 8-megabit limit, several key features of the arcade experience were omitted: the two-player cooperative mode, the character Guy, and the entire "Industrial Area" stage (along with its boss, Rolento). Furthermore, the screen was restricted to displaying a maximum of two or three enemies simultaneously. Historical Impact: Despite the cuts, it was an immense commercial success, moving 1.48 million units worldwide. It proved the viability of bringing "arcade-perfect" (or near-perfect) action to the home, setting the stage for more robust ports like Final Fight Guy later in the console's lifespan. Export releases: [US] "Final Fight [Model SNS-FT-USA]" Nintendo Power Re-release: The title saw a continued legacy on the platform with a dedicated Nintendo Power flash cartridge edition released on December 1, 1997, allowing new players to experience the launch-era classic years later. - TIPS AND TRICKS - Options Menu ------------ When the title screen asking you to 'Press Start' appears, hold button L and press Start to access the Options screen. Use button X to change option settings. Extra Stage ----------- At the start menu hold L and R and press Up, Up, Down, Down, Left, Left, Right, Right - STAFF - Planner: Mickey Music Sound: Bull Programmer: Kanekon, IMO, Yoshilim, Leo, IMG Object Design: Lexus.M, Fish Man, Maguro, Lamson, Shoji.K Background Design: Manashi, Ucchan, Nonnon, Miki Vai, Kakkun Special Thanks: T. Arthur, Makichan - PORTS - * CONSOLES: [JP] Nintendo Wii [Virtual Console] (apr.17, 2007) [Model JA8J] [JP] Nintendo Wii U [Virtual Console] (aug.6, 2014) [Model JA8J] - SOURCES - ROM dump (MAME).
Your Changes (editable)
Final Fight (c) 1990 Capcom Company, Limited. Final Fight stands as a historic launch title for the console in Japan. As a direct port of the seminal 1989 arcade beat-'em-up, it tasked players with rescuing Jessica, daughter of the new mayor Mike Haggar, from the clutches of the Mad Gear gang. While it introduced the console-playing public to the intense brawling action of the arcade original, this version is defined by its notable technical trade-offs required to fit the game into an 8-megabit format. - TECHNICAL - GAME ID: SHVC-FT BARCODE: 4976219042291 - TRIVIA - Capcom's very first release on the Super Famicom on an 8-MegaBit cartridge as a launch title for the console, released on December 21, 1990 (Friday) in Japan at a retail price of 8,500 JPY. This version of Final Fight is one of Capcom's biggest selling titles with 1,480 million units sold worldwide. The "Cut" Content: To accommodate the 8-megabit limit, several key features of the arcade experience were omitted: the two-player cooperative mode, the character Guy, and the entire "Industrial Area" stage (along with its boss, Rolento). Furthermore, the screen was restricted to displaying a maximum of two or three enemies simultaneously. Historical Impact: Despite the cuts, it was an immense commercial success, moving 1.48 million units worldwide. It proved the viability of bringing "arcade-perfect" (or near-perfect) action to the home, setting the stage for more robust ports like Final Fight Guy later in the console's lifespan. Export releases: [US] "Final Fight [Model SNS-FT-USA]" Nintendo Power Re-release: The title saw a continued legacy on the platform with a dedicated Nintendo Power flash cartridge edition released on December 1, 1997, allowing new players to experience the launch-era classic years later. - TIPS AND TRICKS - Options Menu ------------ When the title screen asking you to 'Press Start' appears, hold button L and press Start to access the Options screen. Use button X to change option settings. Extra Stage ----------- At the start menu hold L and R and press Up, Up, Down, Down, Left, Left, Right, Right - STAFF - Planner: Mickey Music Sound: Bull Programmer: Kanekon, IMO, Yoshilim, Leo, IMG Object Design: Lexus.M, Fish Man, Maguro, Lamson, Shoji.K Background Design: Manashi, Ucchan, Nonnon, Miki Vai, Kakkun Special Thanks: T. Arthur, Makichan - PORTS - * CONSOLES: [JP] Nintendo Wii [Virtual Console] (apr.17, 2007) [Model JA8J] [JP] Nintendo Wii U [Virtual Console] (aug.6, 2014) [Model JA8J] - SOURCES - ROM dump (MAME).
Explain Your Changes (required!)
Select Captcha: