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The Deep
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Actual Entry (non editable)
The Deep (c) 1987 Woodplace. You control one or two boats floating along the high seas. The boats are armed with depth charges for dropping on the aquatic wildlife and submarines in the depth far below. Homing torpedoes, Polaris missiles, mines, Stingray style vessels and other boat-wrecking hazards make up the threats to avoid or destroy. Bonus capsules which float up to the surface boost the boat's speed, increase depth charge power, give the player temporary invincibility and other normal features but of a marine vein. The depth charges take their time to float to their target so plan ahead using the map, submarines at different heights in the water pose further problems. This game also has good backgrounds. - TECHNICAL - Board number : DE-0298-1 Main CPU : Zilog Z80 (LH0080B @ 6 Mhz) Sound CPU : M65C02 (R65C02P2 @ 2 Mhz) Sound Chips : YM2203 (@ 3 Mhz) Video Chips : L7B0073 DATA EAST MXC 06 8746, L7A0072 DATA EAST BAC 06 VAE8713 Players : 2 Control : 8-way joystick Buttons : 2 => SHOOT BACK, SHOOT FORWARD - TRIVIA - The Deep was released in December 1987 in Japan. This game is known outside Japan as "Run Deep". Woodplace, Inc. was established by Nichibutsu's staff in 1982. But after the development of The Deep, they disappeared. - STAFF - Produce : Hisayoshi Ichikawa Script : Shoji Takagi Program : Shunji Ito, Tomoaki Kasuya, Toshihisa Shiono Graphic : Shoji Takagi, Tutomu Ozawa, Kazuhiro Iizuka, Kei Tamura Music : Yoshio Watanabe, Kiyoshi Kusatu - SOURCES - ROM dump (MAME).
Your Changes (editable)
The Deep (c) 1987 Woodplace. You control one or two boats floating along the high seas. The boats are armed with depth charges for dropping on the aquatic wildlife and submarines in the depth far below. Homing torpedoes, Polaris missiles, mines, Stingray style vessels and other boat-wrecking hazards make up the threats to avoid or destroy. Bonus capsules which float up to the surface boost the boat's speed, increase depth charge power, give the player temporary invincibility and other normal features but of a marine vein. The depth charges take their time to float to their target so plan ahead using the map, submarines at different heights in the water pose further problems. This game also has good backgrounds. - TECHNICAL - Board number : DE-0298-1 Main CPU : Zilog Z80 (LH0080B @ 6 Mhz) Sound CPU : M65C02 (R65C02P2 @ 2 Mhz) Sound Chips : YM2203 (@ 3 Mhz) Video Chips : L7B0073 DATA EAST MXC 06 8746, L7A0072 DATA EAST BAC 06 VAE8713 Players : 2 Control : 8-way joystick Buttons : 2 => SHOOT BACK, SHOOT FORWARD - TRIVIA - The Deep was released in December 1987 in Japan. This game is known outside Japan as "Run Deep". Woodplace, Inc. was established by Nichibutsu's staff in 1982. But after the development of The Deep, they disappeared. - STAFF - Produce : Hisayoshi Ichikawa Script : Shoji Takagi Program : Shunji Ito, Tomoaki Kasuya, Toshihisa Shiono Graphic : Shoji Takagi, Tutomu Ozawa, Kazuhiro Iizuka, Kei Tamura Music : Yoshio Watanabe, Kiyoshi Kusatu - SOURCES - ROM dump (MAME).
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