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Bishoujo Senshi Sailormoon R [Model SHVC-2Q]
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Bishoujo Senshi Sailormoon R (c) 1993 Bandai Bishoujo Senshi Sailor Moon R is a classic side-scrolling beat-'em-up that follows the events of the "R" season of the anime. In this title, players take control of the Sailor Guardians as they navigate through stages filled with the series' iconic villains, using a mix of physical brawling and character-specific magical special attacks. It is widely remembered for its bright, faithful aesthetic and its accessibility, making it a definitive "couch co-op" experience for fans of the show during the early 90s. - TECHNICAL - GAME ID: SHVC-2Q BARCODE: 4902425419756 COMPANY ID: 4902425 PRODUCT ID: 41975 - TRIVIA - Released on December 29, 1993 (Wednesday) in Japan. The "Beat-'em-Up" Standard: At a time when the genre was dominated by Final Fight and Streets of Rage, Sailor Moon R successfully adapted the formula by prioritizing "magical girl" flair. Each character has a unique move set that mirrors their abilities from the anime, rewarding players for learning the specific range and power of each Guardian. Faithful Adaptation: Bandai focused heavily on ensuring the visual presentation matched the source material. From the character animations to the distinct backdrops (which recreate key locations from the anime), the game served as an interactive companion to the show, which was at the height of its popularity in 1993. The Team-Up Mechanic: One of the highlights is the co-op mode. Playing with a friend allowed for a much more strategic approach to combat, as you could cover each other's vulnerabilities. The ability to coordinate special attacks added a layer of depth that kept the gameplay from becoming overly repetitive. Early-90s Popularity: Sailor Moon R was a massive commercial success. It helped cement Bandai's position as a powerhouse for licensed anime titles on the Super Famicom. The game's popularity was driven by its "pick-up-and-play" nature, which made it highly accessible to the massive audience of young viewers watching the show. Iconic Soundtrack: The game features high-energy, synthesized arrangements of the show's most recognizable themes. These tracks were crafted to maintain the excitement of the frantic combat, and they remain beloved by fans today for their ability to perfectly capture the "Sailor Moon" vibe. Collector’s Status: While not as complex as the later RPG entries in the franchise, Sailor Moon R holds a special place in the hearts of collectors. It represents the "Golden Age" of licensed 16-bit beat-'em-ups, a time when developers could take a beloved franchise and successfully translate its energy into a fun, high-quality, and highly replayable action game. Reviews: [FR] May 1995 - Consoles + N.32: 84% - STAFF - Music: Takanori Arisawa - SOURCES - ROM dump (MAME).
Your Changes (editable)
Bishoujo Senshi Sailormoon R (c) 1993 Bandai Bishoujo Senshi Sailor Moon R is a classic side-scrolling beat-'em-up that follows the events of the "R" season of the anime. In this title, players take control of the Sailor Guardians as they navigate through stages filled with the series' iconic villains, using a mix of physical brawling and character-specific magical special attacks. It is widely remembered for its bright, faithful aesthetic and its accessibility, making it a definitive "couch co-op" experience for fans of the show during the early 90s. - TECHNICAL - GAME ID: SHVC-2Q BARCODE: 4902425419756 COMPANY ID: 4902425 PRODUCT ID: 41975 - TRIVIA - Released on December 29, 1993 (Wednesday) in Japan. The "Beat-'em-Up" Standard: At a time when the genre was dominated by Final Fight and Streets of Rage, Sailor Moon R successfully adapted the formula by prioritizing "magical girl" flair. Each character has a unique move set that mirrors their abilities from the anime, rewarding players for learning the specific range and power of each Guardian. Faithful Adaptation: Bandai focused heavily on ensuring the visual presentation matched the source material. From the character animations to the distinct backdrops (which recreate key locations from the anime), the game served as an interactive companion to the show, which was at the height of its popularity in 1993. The Team-Up Mechanic: One of the highlights is the co-op mode. Playing with a friend allowed for a much more strategic approach to combat, as you could cover each other's vulnerabilities. The ability to coordinate special attacks added a layer of depth that kept the gameplay from becoming overly repetitive. Early-90s Popularity: Sailor Moon R was a massive commercial success. It helped cement Bandai's position as a powerhouse for licensed anime titles on the Super Famicom. The game's popularity was driven by its "pick-up-and-play" nature, which made it highly accessible to the massive audience of young viewers watching the show. Iconic Soundtrack: The game features high-energy, synthesized arrangements of the show's most recognizable themes. These tracks were crafted to maintain the excitement of the frantic combat, and they remain beloved by fans today for their ability to perfectly capture the "Sailor Moon" vibe. Collector’s Status: While not as complex as the later RPG entries in the franchise, Sailor Moon R holds a special place in the hearts of collectors. It represents the "Golden Age" of licensed 16-bit beat-'em-ups, a time when developers could take a beloved franchise and successfully translate its energy into a fun, high-quality, and highly replayable action game. Reviews: [FR] May 1995 - Consoles + N.32: 84% - STAFF - Music: Takanori Arisawa - SOURCES - ROM dump (MAME).
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