![Arkanoid - Doh It Again [Model SHVC-A6] Arkanoid - Doh It Again [Model SHVC-A6] screenshot](images/game/61043_2.png)
Arkanoid - Doh It Again © 1997 Taito Corp.
Arkanoid: Doh It Again is the final Super Famicom installment of the legendary block-breaking series. As a high-octane successor to the arcade classics, the game tasks the player with controlling the "Vaus" paddle to deflect an energy ball and destroy increasingly complex formations of blocks. The game follows the narrative of the player returning to the dimension of the villainous entity, Doh, to finish the fight once and for all. It is widely considered one of the most polished and visually impressive entries in the franchise, pushing the Super Famicom’s color palette and sprite handling to their absolute limits to create a sleek, futuristic aesthetic.
![Goodies for Arkanoid - Doh It Again [Model SHVC-A6]](images/covermini160/61043_1.jpg)
GAME ID: SHVC-A6
BARCODE: 4988611960141
Released on January 15, 1997 (Wednesday) in Japan at a retail price of 4,980 JPY.
A Late-Lifecycle Polish: Being released in 1997, Doh It Again arrived very late in the Super Famicom’s lifespan. This allowed the developers to incorporate smooth background scrolling, detailed multi-layered environments, and high-quality parallax effects that were not possible in earlier arcade ports of the series.
Mouse Compatibility: One of the game's greatest features is its full compatibility with the Super Famicom Mouse. Playing with the mouse provides near-perfect, 1:1 precision, which is a massive upgrade over the digital D-pad controls and brings the experience much closer to the feel of the original arcade spinner/dial controller.
The "Doh" Legacy: The game serves as a direct sequel to the original arcade Arkanoid. The inclusion of the "Doh" entity as the final boss provides a satisfying sense of continuity for long-time fans who played the original cabinets in the mid-80s.
Customization and Level Editor: A major highlight for players was the inclusion of an in-game level editor. This allowed users to create their own block layouts and challenges, drastically extending the game's replayability—a feature that was quite sophisticated for a console game at the time.
Power-Up Variety: The game features an expansive array of power-ups, including the classic "Laser," "Catch," and "Multi-ball" abilities. Mastering the management of these power-ups, especially in the later stages where the ball speed becomes frantic, is essential for clearing the screen without losing your lives.
Collector's Appeal: Because of its late release and status as the definitive version of Arkanoid on 16-bit hardware, Doh It Again is highly prized by collectors. It is frequently cited as the gold standard for "paddle-style" games on the Super Famicom.