ActRaiser [Model SHVC-AR]

ActRaiser [Model SHVC-AR] screenshot
36 Years old Nintendo Super Famicom cart. Enix, Ltd. [Japan]

ă‚ąă‚ŻăƒˆăƒŹă‚€ă‚¶ăƒŒ © 1990 Enix, Limited.
(ActRaiser)

ActRaiser is a genre-defining hybrid that masterfully blends side-scrolling action with top-down deity simulation. The story begins after Satan, having defeated the gods of old, returns to divide the world into six corrupted provinces, each ruled by a powerful demon lord. Responding to the desperate plea of a winged cherub, the player—as The Master—descends from the heavens to reclaim these lost lands and dismantle the forces of evil.

The gameplay is divided into two distinct, complementary phases. In the Act phases, the player takes control of an armored knight in intense side-scrolling platforming sequences, clearing the terrain of monsters to make the land habitable for humans. Once an area is cleared, the simulation phase begins. As a deity, the player guides the growth of small human settlements, clearing obstacles and directing town expansion. While the cherub assists by firing arrows at the monsters spawning from nearby lairs, the player must foster the population's growth. As the civilization thrives, villagers uncover magic artifacts and make crucial technological discoveries—such as bridge-building—that enable them to seal monster lairs and achieve independence. Once a region is liberated and peaceful, the player is free to descend upon the next province to continue the crusade against Satan.

8,000 JPY
Goodies for ActRaiser [Model SHVC-AR]
Click to enlarge
(members only)
TECHNICAL

GAME ID: SHVC-AR

TRIVIA

ActRaiser was released on December 16, 1990 (Sunday) in Japan at a retail price of 8,000 JPY.

The game sold 400,000 copies sold in Japan.

Genre Fusion: ActRaiser is frequently cited as one of the most successful examples of "genre fusion" in gaming history. By seamlessly blending Populous-style god-simulation mechanics with side-scrolling Castlevania-style action, it created a unique gameplay loop that few developers have successfully replicated since.

The Yuzo Koshiro Soundtrack: The game’s score, composed by the legendary Yuzo Koshiro, is considered one of the greatest soundtracks on the Super Famicom. Because the console's sound chip was limited, Koshiro used an unconventional method to create his music, writing the tracks in a way that mimicked real orchestral instruments, giving the game a distinct "symphonic" sound that pushed the hardware to its absolute limit.

Quintet’s Creative Philosophy: This was the debut title for Quintet, a studio formed by former Nihon Falcom employees. They would go on to develop Soul Blazer, Illusion of Gaia, and Terranigma, creating an unofficial trilogy of action-RPGs that share spiritual and thematic DNA with ActRaiser.

The "Flying" Cherub: While the player controls the Master in the action sequences, the cherub is the constant companion throughout the simulation phases. Interestingly, in the Japanese version, the cherub is often depicted as more mischievous and personality-driven, whereas the Western marketing leaned into him being a purely subservient "angelic" guide.

A Technical Benchmark: Upon its 1990 release, ActRaiser was a key showcase title for the Super Famicom’s Mode 7 graphics and sound capabilities. It proved to critics that the 16-bit console wasn't just capable of arcade ports, but could also support complex, multi-layered game design that required significant processing power.

Export releases:
[US] ActRaiser [Model SNS-AR-USA]
[EU] "ActRaiser [Model SNSP-AR-EUR]"
[FR] ActRaiser [Model SNSP-AR-FRA/SFRA]
[GE] ActRaiser [Model SNSP-AR-NOE/SFRG]

Reviews:
[FR] 1990 - Consoles + HS N.2: 85/100

Soundtrack album releases:
[JP] Actraiser (ALCA-105) (1/25/1991) [Alfa Record]
[JP] Actraiser Synphonic Suite (originally mispelled) [Arrange] (ALCA-182) [Alfa Record]

Trivia Goodies
Click to see more
(members only)
TIPS AND TRICKS
------------
Special mode
------------
Successfully complete the game once. Press Down at the title screen. The words "Special Mode" will appear. Press Start to play the game with only the action scenes without having to use creation mode.

------------------
Professional mode
------------------
Complete the game, then press Up or Down(2) at the title screen. An option for professional mode will appear below the New Game selection. In this mode, your character has no magic and regular monsters are twice as hard to kill.

-----------
Extra lives
-----------
Creating a rainstorm over the lake east of Bloodpool.
Discover that the pyramid causes an earthquake in Kasandora.
Strike the Northwood temple with lightning.

--------------
Level Password
--------------

Easy
1 XZKC XBZN XXZD JCLD XYTY SLCS
2 MWWX YJKP BCCH MFLT CMSP TPTF
3 JYWT TSTP MBXX JSLY MSDD HFDP
4 MFLH MFDS LTYP MFMJ PLBW YYJP
5 MFMS TTLK WSFP MFMJ TWSY FYPX
6 MFXT SHJT BDLY MFCY BDXF CXBY

Normal
1 XZKC XBZM WTHC JCLD XYTX TMCT
2 MLWK BPZW YJCW MMFH MBKC FFTZ
3 MSCY HKHD ZFHC MFLT CMSP XWFZ
4 MFLH MFDS HXPS MFMJ PLBW LPCX
5 MFMJ TTLK FPTP MFMJ TWSY HMTF
6 MFXT SHJT CTYP MFCY BPXF DWKL
7 MFCL SYMC MCXF MFCL SYMX WKTD

Hard
1 XZKC XBZM FSFC FCLD XYTX XXXJ
2 MLWK BPZW LBPJ MMFH MBKC HJWP
3 MSCY HKHD BYMF MFLT CMSP WXJK
4 MFLH MFDS PHYX MFMJ TWSX JSHJ
5 MFMJ TTLK HTWT MFMJ TWSX JSHJ
6 MFZT SHJT DLWP MFCY BPXF YZJT
7 MFCL SYMC PWWK MFCL SYMX FJSD
SERIES
STAFF
PORTS
CONSOLES

NIntendo Super Famicom BS pack. (199?)
Nintendo Wii [Virtual Console] (2007)

OTHERS

Arcade "ActRaiser [Super System]"
Mobile Phones (2003). Only in Japan, contains the first three levels of the original game.
SOURCES
🔗
Game's ROM