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Pole Position [Model 9004]
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Actual Entry (non editable)
Pole Position (c) 1987 INTV Corporation. Take a lap around one of four tracks, passing other cars. If you complete the lap fast enough, you qualify for one of the top five starting positions in the big race! - TECHNICAL - Model 9004 - TRIVIA - INTV Corporation had the chance to license the popular arcade game Pole Position and asked Dave Warhol if it could be converted to the Intellivision. While the Intellivision is technologically not well suited to a point-of-view driving game, Dave did some experiments and determined that it could be done. Former Mattel Electronics manager Mark Urbaniec (Vectron) was approached to do the programming. His first reaction was "Pole Position? On the Intellivision? You're crazy." But, seeing the tests Dave had done, agreed to try it. The result was an acceptable translation of the arcade game, but in hindsight everyone agreed that it was a game that probably shouldn't have been attempted for Intellivision. - TIPS AND TRICKS - * Shift to low gear to slow down FAST! Shift into low for just a moment or two for extra maneuverability through a tight pack of cars! * Always start in low gear. If you crash, shift into low gear immediately. * Shift from low gear to high around 130mph for best acceleration. * Watch the road signs to prepare for turns! You can drive on the grass, but it will slow you down. Still, you may want to use the grass now and then for passing. Just watch out for road signs! - STAFF - Programmer: Mark Urbaniec Graphics: Connie Goldman Sound: David Warhol Package illustration: Danny Brauer - SOURCES - ROM dump (MAME).
Your Changes (editable)
Pole Position (c) 1987 INTV Corporation. Take a lap around one of four tracks, passing other cars. If you complete the lap fast enough, you qualify for one of the top five starting positions in the big race! - TECHNICAL - Model 9004 - TRIVIA - INTV Corporation had the chance to license the popular arcade game Pole Position and asked Dave Warhol if it could be converted to the Intellivision. While the Intellivision is technologically not well suited to a point-of-view driving game, Dave did some experiments and determined that it could be done. Former Mattel Electronics manager Mark Urbaniec (Vectron) was approached to do the programming. His first reaction was "Pole Position? On the Intellivision? You're crazy." But, seeing the tests Dave had done, agreed to try it. The result was an acceptable translation of the arcade game, but in hindsight everyone agreed that it was a game that probably shouldn't have been attempted for Intellivision. - TIPS AND TRICKS - * Shift to low gear to slow down FAST! Shift into low for just a moment or two for extra maneuverability through a tight pack of cars! * Always start in low gear. If you crash, shift into low gear immediately. * Shift from low gear to high around 130mph for best acceleration. * Watch the road signs to prepare for turns! You can drive on the grass, but it will slow you down. Still, you may want to use the grass now and then for passing. Just watch out for road signs! - STAFF - Programmer: Mark Urbaniec Graphics: Connie Goldman Sound: David Warhol Package illustration: Danny Brauer - SOURCES - ROM dump (MAME).
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