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Parodius da! Shinwa Kara Owarai He [Model KM91003]
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ăăăăŁăŠăčă ! ~ç„話ăăăçŹăăž~ (c) 1992 Konami Co., Ltd (Parodius da! Shinwa Kara Owarai He) Parodius Da! Shinwa kara o-warai he is an horizontal shooter by Konami and conversion of the arcade game of the same name. The game is at heart a parody of Gradius, another Konami classic hit - but it also features many characters from other Konami games such as Twin Bee or Antarctic Adventures and is peppered with humorous references to traditional Japanese folklore. The player is given a choice to control one of four fighter ships - a cute chibi version of Vic Viper (from Gradius), a pink flying octopus, Twin Bee and a penguin called Pentar? (from Antarctic Adventure). Each ship comes equipped with an unique, upgradable weapon system largely based on the one found in Gradius - the player must collect and accumulate power-pods and use them to acquire weapons and power-ups. They range from simple speed updates to missiles, lasers, options and shields. In addition to the primary weapons, special bells (directly borrowed from Twin Bee) are also dotted around each level and give the player temporary powers - loud speakers, barriers, smart bombs or the ability to grow to gargantuan size. This PC Engine port of Parodius Da! also features an extra special stage and a two-player option. - TECHNICAL - HuCARD ID: KM91003 HuCARD Size: 8 Mbits. - TRIVIA - Released on February 21, 1992 in Japan for 9800 Yen. Reviews: April 1992 - Consoles + N.8 (Page 68-70) [FR]: 90/100 April 1992 - Joypad N.7 (Page 126-127) [FR]: 96/100 This PC Engine port has several significant differences despite remaining especially faithful to the original arcade game. Two levels didn't make the final cut. The fifth level was omitted, so there's no large Moai-headed mothership to be found here and the underwater/icy penguin eight stage was also cut, along with the blowfish boss. However, the game features an exclusive introduction sequence and a special stage where mini Moai-motherships appear as a tribute to their missing mother. - STAFF - Main Programmer: Chichibinta Tsukasa Sub-Programmer: Nishikawa The Villain Character Designer: Kayo Chan, Hobibi Igou, Mika Chan, Midorin-Yoshino Sound: Cameo Matano, Doc. Umeno Visual Designer: Matsuda Pirochi Special Thanks: A. Nagata, K. Hashimoto, Pigs Team Members - SOURCES - ROM dump (MAME). Game's description by Laurent Kermel; http://www.videogameden.com
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ăăăăŁăŠăčă ! ~ç„話ăăăçŹăăž~ (c) 1992 Konami Co., Ltd (Parodius da! Shinwa Kara Owarai He) Parodius Da! Shinwa kara o-warai he is an horizontal shooter by Konami and conversion of the arcade game of the same name. The game is at heart a parody of Gradius, another Konami classic hit - but it also features many characters from other Konami games such as Twin Bee or Antarctic Adventures and is peppered with humorous references to traditional Japanese folklore. The player is given a choice to control one of four fighter ships - a cute chibi version of Vic Viper (from Gradius), a pink flying octopus, Twin Bee and a penguin called Pentar? (from Antarctic Adventure). Each ship comes equipped with an unique, upgradable weapon system largely based on the one found in Gradius - the player must collect and accumulate power-pods and use them to acquire weapons and power-ups. They range from simple speed updates to missiles, lasers, options and shields. In addition to the primary weapons, special bells (directly borrowed from Twin Bee) are also dotted around each level and give the player temporary powers - loud speakers, barriers, smart bombs or the ability to grow to gargantuan size. This PC Engine port of Parodius Da! also features an extra special stage and a two-player option. - TECHNICAL - HuCARD ID: KM91003 HuCARD Size: 8 Mbits. - TRIVIA - Released on February 21, 1992 in Japan for 9800 Yen. Reviews: April 1992 - Consoles + N.8 (Page 68-70) [FR]: 90/100 April 1992 - Joypad N.7 (Page 126-127) [FR]: 96/100 This PC Engine port has several significant differences despite remaining especially faithful to the original arcade game. Two levels didn't make the final cut. The fifth level was omitted, so there's no large Moai-headed mothership to be found here and the underwater/icy penguin eight stage was also cut, along with the blowfish boss. However, the game features an exclusive introduction sequence and a special stage where mini Moai-motherships appear as a tribute to their missing mother. - STAFF - Main Programmer: Chichibinta Tsukasa Sub-Programmer: Nishikawa The Villain Character Designer: Kayo Chan, Hobibi Igou, Mika Chan, Midorin-Yoshino Sound: Cameo Matano, Doc. Umeno Visual Designer: Matsuda Pirochi Special Thanks: A. Nagata, K. Hashimoto, Pigs Team Members - SOURCES - ROM dump (MAME). Game's description by Laurent Kermel; http://www.videogameden.com
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