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Dragon Egg! [Model NCS91003]
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Dragon Egg! (c) 1991 Masaya Dragon Egg! is a platform game where you take control of a cute little girl. But she has a secret weapon, a green dragon egg is actually hidden in her backpack. As you collect power-ups, the egg will hatch and turn into a dragon, breathing weak fire at the beginning but firing deadly fireballs later as it gets bigger. The green dragon has four level of growth and the little girl can later get on his back and even fly on short distances, really useful for long jumps. Money can also be collected along the way and spent in shops scattered around each level. You can also carry items, like cure potions (activated by pressing select and the action button) and special items like bombs. The game offers six levels and three difficulty levels. - TECHNICAL - GAME ID: NCS91003 BARCODE: 4988616001177 - TRIVIA - Released on September 27, 1991 (Friday) in Japan for 6500 Yen. - STAFF - Concept Making: T. Minagawa Main Program: H. Itosu Game Program: S. Satoh, S. Kondoh Opening Program: Y. Higuchi Character Design: Y. Shirasaki Map Design: H. Ishii Opening Concept: A. Matsuda Opening Graphics: Lucky, M. Ichimaru, K. Nagai, S. Endoh, H. Ariga Music Compose Sound Effect: D. Takahashi, M. Masimoto Supervisor: N. Narita, T. Hashitani Manual making: N. Yonesaka, K. Kimura Sales Promoter: K. Mimura, N. Iwamoto, K. Katagiri Business Promoter: Y. Yokoe, Kichiku Game Advice: H. Satoh, K. Matsuda Debug: K. Hatakeyama, M. Ohmura, K. Itosu, Kid Special Thanks: T. Yagi, C. Suzuki, Y. Jingu, T. Tsuchida, K. Iwasaki, Kairou, Vasty Saitoh, S. Hino, M. Sakurai, H. Hayashi, N. Suzuki, M. Takasugi, M. Suzuki, Technicalwave Execute Producer: Y. Shirakura - SOURCES - ROM dump (MAME). Game's description by Laurent Kermel; http://www.videogameden.com
Your Changes (editable)
Dragon Egg! (c) 1991 Masaya Dragon Egg! is a platform game where you take control of a cute little girl. But she has a secret weapon, a green dragon egg is actually hidden in her backpack. As you collect power-ups, the egg will hatch and turn into a dragon, breathing weak fire at the beginning but firing deadly fireballs later as it gets bigger. The green dragon has four level of growth and the little girl can later get on his back and even fly on short distances, really useful for long jumps. Money can also be collected along the way and spent in shops scattered around each level. You can also carry items, like cure potions (activated by pressing select and the action button) and special items like bombs. The game offers six levels and three difficulty levels. - TECHNICAL - GAME ID: NCS91003 BARCODE: 4988616001177 - TRIVIA - Released on September 27, 1991 (Friday) in Japan for 6500 Yen. - STAFF - Concept Making: T. Minagawa Main Program: H. Itosu Game Program: S. Satoh, S. Kondoh Opening Program: Y. Higuchi Character Design: Y. Shirasaki Map Design: H. Ishii Opening Concept: A. Matsuda Opening Graphics: Lucky, M. Ichimaru, K. Nagai, S. Endoh, H. Ariga Music Compose Sound Effect: D. Takahashi, M. Masimoto Supervisor: N. Narita, T. Hashitani Manual making: N. Yonesaka, K. Kimura Sales Promoter: K. Mimura, N. Iwamoto, K. Katagiri Business Promoter: Y. Yokoe, Kichiku Game Advice: H. Satoh, K. Matsuda Debug: K. Hatakeyama, M. Ohmura, K. Itosu, Kid Special Thanks: T. Yagi, C. Suzuki, Y. Jingu, T. Tsuchida, K. Iwasaki, Kairou, Vasty Saitoh, S. Hino, M. Sakurai, H. Hayashi, N. Suzuki, M. Takasugi, M. Suzuki, Technicalwave Execute Producer: Y. Shirakura - SOURCES - ROM dump (MAME). Game's description by Laurent Kermel; http://www.videogameden.com
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