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Snatcher [Model KMCD2002]
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Actual Entry (non editable)
Snatcher (c) 1992 Konami Company, Limited. Snatcher is a Cyberpunk/Futuristic digital comic created by the prolific video game designer Hideo Kojima. The game takes place in 2047 in Neo Kobe City, fifty years after a catastrophic disaster in Moscow that released a secret biological weapon in the atmosphere, and claimed a large portion of the human population. Mysterious humanoid cyborgs called the Snatchers have started to appear regularly all over the city - although not much is known about their origins, it is clear that they are plotting to take over the world by killing their victims and stealing their identities. The player takes control of Gillian Seed, a member of the JUNKER organization that was created to eliminate the mysterious threat. However, Gillian and his wife Jaime Seed both suffer from amnesia. They were discovered in Siberia and can't recall the chain of events that led them there - but soon, the awareness of their past history reveals that they may be both connected to the recent events. Gillian is also accompanied by Metal Gear Mk.II, a small robot navigator that helps him investigate people and items, and also use a videophone to call anyone in the city. Snatcher is a traditional digital comic and features animated graphics and menu driven controls. Although the game includes a handfull of action scenes, all the text and menus are in Japanese, and a fairly good knowledge of the language is requiered to enjoy the game. - TECHNICAL - Game ID: KMCD2002 - TRIVIA - Released on October 23, 1992 in Japan for 7800 yen. Snatcher was first released in 1988 for the PC-8801 MkII Japanese computer and for the MSX2. - STAFF - Appearance: Yara Y?saku, Koyama Mami, Inoue Kikuko, Shiozawa Kaneto, Tominaga M?na, Saikachiry?ji, Inokuchi Isao, Naya Gor? Planning: Kojima Hideo Original Screenplay: Kojima Hideo Assistant director: Inoue Shinya Character design: Kinoshita Tomiharu Mechanic design: ?ta Yoshihiko Original picture: Kinoshita Tomiharu, ?ta Yoshihiko, Yoshioka Satoshi CG director: ?ta Yoshihiko Graphic: ?ta Yoshihiko, Yoshioka Satoshi Audio Video Sync: Mas?ru Ishii Scenario Compiler: Adachi Toshiya Command Interpreter: Sh?ka Kenwa Scenario Configuration: Kojima Hideo, Inoue Shinya Production: Inoue Shinya Assistant director: Shinohara Kenji, Sh?ka Kenwa Program: Sh?ka Kenwa, Shinohara Kenji Shooting Program: Shinohara Kenji Sound Program: Muraoka Kazuki CD System Design: Sh?ka Kenwa System Advisor: Hashimoto Kazuhisa Music: Furukawa Motoaki (Kukeiha Club), Muraoka Kazuki, IKAchan, Prophet Fukami, Izumi Acoustic: Muraoka Kazuki Voice Linear Editing: Hashimoto Kazuhisa Sound Director: Muraoka Kazuki Recording: Abaco Creative Studio Mixer: Abe Yukio, Abaco Creative Studio Sound coordination: Nozaki Kimiko, Samusingu Recording Cooperation: Chizaki Kazuyoshi (Music Station) Recording Production: Kojima Hideo Steel: It? Toshio, Ito Studio, Matsuda Hiroshi, Yoshioka Satoshi, Nagata Akihiko Public Relations: Hayasaka Taeko Poster Illustration: Kaida Y?ji Package: Matsuda Hiroshi Card Illustration: Kinoshita Tomiharu Comic Coloring: Masuda Masanori Manual: Matsuda Hiroshi Making Of Video: Kojima Hideo, Yoshioka Satoshi, Nagata Akihiko Cooperation: Yamada Yoshir?, Fukutake Shigeru, Sakamoto Shinya, Okamura Noriaki, Tateishi Kazuhiro, Furukawa Toshiharu, Shima Kenji, Tanahashi Masaaki, Ikeda K?ji, Tamura Shigeyuki, Yamashita Fumi, Hudson Soft, Roland Sound Space, Konami Institute of Technology Produce: Nagata Akihiko Director: Kojima Hideo - SOURCES - ROM dump (MAME). Game's description by Laurent Kermel; http://www.videogameden.com
Your Changes (editable)
Snatcher (c) 1992 Konami Company, Limited. Snatcher is a Cyberpunk/Futuristic digital comic created by the prolific video game designer Hideo Kojima. The game takes place in 2047 in Neo Kobe City, fifty years after a catastrophic disaster in Moscow that released a secret biological weapon in the atmosphere, and claimed a large portion of the human population. Mysterious humanoid cyborgs called the Snatchers have started to appear regularly all over the city - although not much is known about their origins, it is clear that they are plotting to take over the world by killing their victims and stealing their identities. The player takes control of Gillian Seed, a member of the JUNKER organization that was created to eliminate the mysterious threat. However, Gillian and his wife Jaime Seed both suffer from amnesia. They were discovered in Siberia and can't recall the chain of events that led them there - but soon, the awareness of their past history reveals that they may be both connected to the recent events. Gillian is also accompanied by Metal Gear Mk.II, a small robot navigator that helps him investigate people and items, and also use a videophone to call anyone in the city. Snatcher is a traditional digital comic and features animated graphics and menu driven controls. Although the game includes a handfull of action scenes, all the text and menus are in Japanese, and a fairly good knowledge of the language is requiered to enjoy the game. - TECHNICAL - Game ID: KMCD2002 - TRIVIA - Released on October 23, 1992 in Japan for 7800 yen. Snatcher was first released in 1988 for the PC-8801 MkII Japanese computer and for the MSX2. - STAFF - Appearance: Yara Y?saku, Koyama Mami, Inoue Kikuko, Shiozawa Kaneto, Tominaga M?na, Saikachiry?ji, Inokuchi Isao, Naya Gor? Planning: Kojima Hideo Original Screenplay: Kojima Hideo Assistant director: Inoue Shinya Character design: Kinoshita Tomiharu Mechanic design: ?ta Yoshihiko Original picture: Kinoshita Tomiharu, ?ta Yoshihiko, Yoshioka Satoshi CG director: ?ta Yoshihiko Graphic: ?ta Yoshihiko, Yoshioka Satoshi Audio Video Sync: Mas?ru Ishii Scenario Compiler: Adachi Toshiya Command Interpreter: Sh?ka Kenwa Scenario Configuration: Kojima Hideo, Inoue Shinya Production: Inoue Shinya Assistant director: Shinohara Kenji, Sh?ka Kenwa Program: Sh?ka Kenwa, Shinohara Kenji Shooting Program: Shinohara Kenji Sound Program: Muraoka Kazuki CD System Design: Sh?ka Kenwa System Advisor: Hashimoto Kazuhisa Music: Furukawa Motoaki (Kukeiha Club), Muraoka Kazuki, IKAchan, Prophet Fukami, Izumi Acoustic: Muraoka Kazuki Voice Linear Editing: Hashimoto Kazuhisa Sound Director: Muraoka Kazuki Recording: Abaco Creative Studio Mixer: Abe Yukio, Abaco Creative Studio Sound coordination: Nozaki Kimiko, Samusingu Recording Cooperation: Chizaki Kazuyoshi (Music Station) Recording Production: Kojima Hideo Steel: It? Toshio, Ito Studio, Matsuda Hiroshi, Yoshioka Satoshi, Nagata Akihiko Public Relations: Hayasaka Taeko Poster Illustration: Kaida Y?ji Package: Matsuda Hiroshi Card Illustration: Kinoshita Tomiharu Comic Coloring: Masuda Masanori Manual: Matsuda Hiroshi Making Of Video: Kojima Hideo, Yoshioka Satoshi, Nagata Akihiko Cooperation: Yamada Yoshir?, Fukutake Shigeru, Sakamoto Shinya, Okamura Noriaki, Tateishi Kazuhiro, Furukawa Toshiharu, Shima Kenji, Tanahashi Masaaki, Ikeda K?ji, Tamura Shigeyuki, Yamashita Fumi, Hudson Soft, Roland Sound Space, Konami Institute of Technology Produce: Nagata Akihiko Director: Kojima Hideo - SOURCES - ROM dump (MAME). Game's description by Laurent Kermel; http://www.videogameden.com
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