Members can view Goodies!
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
💾 ROM
✏️ Edit
📤 Upload
Edit the information for
Silverball Mania [Model 1157]
NAME
E-MAIL
Actual Entry (non editable)
Silverball Mania (c) 1980 Bally. - TECHNICAL - Bally MPU AS-2518-35 Model Number : 1157 Main CPU : M6800 (@ 475 KHz) Sound CPU : M6802 (@ 895 KHz) Sound chips : General Instrument AY8910 (@ 895 KHz) - TRIVIA - Released in February 1980. 10,350 units were produced. The development of this game took 19 months! (started in June 1978). One of the play-field plastics shows artist Kevin O'Connor's Jeep Cherokee drawn in chrome. Some of the reflections in the silver balls on the sides are of O'Connor himself, who wore a beard for many years. The game came to O'Connor as a blank white-wood and he designed the art from an idea he got from a comic by a comic who drew everything in chrome, tieing in well with the pinball. - STAFF - Design by : Jim Patla Art by : Kevin O'Connor - SOURCES - ROM dump (MAME).
Your Changes (editable)
Silverball Mania (c) 1980 Bally. - TECHNICAL - Bally MPU AS-2518-35 Model Number : 1157 Main CPU : M6800 (@ 475 KHz) Sound CPU : M6802 (@ 895 KHz) Sound chips : General Instrument AY8910 (@ 895 KHz) - TRIVIA - Released in February 1980. 10,350 units were produced. The development of this game took 19 months! (started in June 1978). One of the play-field plastics shows artist Kevin O'Connor's Jeep Cherokee drawn in chrome. Some of the reflections in the silver balls on the sides are of O'Connor himself, who wore a beard for many years. The game came to O'Connor as a blank white-wood and he designed the art from an idea he got from a comic by a comic who drew everything in chrome, tieing in well with the pinball. - STAFF - Design by : Jim Patla Art by : Kevin O'Connor - SOURCES - ROM dump (MAME).
Explain Your Changes (required!)
Select Captcha: