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Medusa [Model 1245]
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Actual Entry (non editable)
Medusa (c) 1981 Bally. - TECHNICAL - Bally MPU AS-2518-35 (Squawk and Talk) Model Number : 1245 Main CPU : M6800 (@ 475 KHz) Sound CPU : M6802 (@ 895 KHz) Sound chips : General Instrument AY8910 (@ 895 KHz), DAC, Texas Instruments TMS5220 (@ 640 KHz) - TRIVIA - Released in September 1981. 3,250 units were produced. The development of this game took 8 months. - TIPS AND TRICKS - The designer's name appears on a plastic lightshield near the right drop target bank 'BY WW WELCH' (Wally Welch). 'P. BY EMIL G' appears on a plastic lightshield near the skill shot rollovers. 'MAD MAX' appears on a plastic lightshield near the '1' target. - STAFF - Design by : Wally Welch Art by : Kevin O'Connor - SOURCES - ROM dump (MAME).
Your Changes (editable)
Medusa (c) 1981 Bally. - TECHNICAL - Bally MPU AS-2518-35 (Squawk and Talk) Model Number : 1245 Main CPU : M6800 (@ 475 KHz) Sound CPU : M6802 (@ 895 KHz) Sound chips : General Instrument AY8910 (@ 895 KHz), DAC, Texas Instruments TMS5220 (@ 640 KHz) - TRIVIA - Released in September 1981. 3,250 units were produced. The development of this game took 8 months. - TIPS AND TRICKS - The designer's name appears on a plastic lightshield near the right drop target bank 'BY WW WELCH' (Wally Welch). 'P. BY EMIL G' appears on a plastic lightshield near the skill shot rollovers. 'MAD MAX' appears on a plastic lightshield near the '1' target. - STAFF - Design by : Wally Welch Art by : Kevin O'Connor - SOURCES - ROM dump (MAME).
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