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Archon [Model NES-ON-USA]
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Actual Entry (non editable)
Archon (c) 1989 Activision, Incorporated. There's a board. There are pieces with varying powers, squares to move into and an opponent to conquer. But the squares keep changing. And once you decide where to attack, the board explodes into a battlefield. Your pieces include phoenixes, golems and wizards, and they use all their strange powers when they fight the banshees, goblins and sorceresses they face. They cast spells and missiles, they pummel, pierce and throw out flames, they move each other around, take on each other's shapes and shriek at each other. If you square off on a spot that stays favorable, you'll be hard to kill. If you're smart, fast, dexterous and farsighted, you may win. If you're not, look for another game. - TECHNICAL - GAME ID: NES-ON-USA BARCODE: 047875700109 - TRIVIA - Released in December 1989 in USA. - STAFF - Producer: ESP Rogers, Tom Sloper (Activision) Programmer: Kazuya Takahashi Graphics: Hans Janssen Music: Hiroshi Suzuki, Goblin Sound Sound Effect: Hiroshi Suzuki Quality Assurance: Takahiro Koseki, Shinichi Kitami, Tom Bellamy (Activision), Steve Imes (Activision), BPS Users Group Product Management by: John Crompton Product Specialists: Perry Rodgers, Tony Van Player's Guide by: Hunter Cone Desktop Publishing by: GlennHills Graphics Thanks for all: BPS Staff - SOURCES - ROM dump (MAME).
Your Changes (editable)
Archon (c) 1989 Activision, Incorporated. There's a board. There are pieces with varying powers, squares to move into and an opponent to conquer. But the squares keep changing. And once you decide where to attack, the board explodes into a battlefield. Your pieces include phoenixes, golems and wizards, and they use all their strange powers when they fight the banshees, goblins and sorceresses they face. They cast spells and missiles, they pummel, pierce and throw out flames, they move each other around, take on each other's shapes and shriek at each other. If you square off on a spot that stays favorable, you'll be hard to kill. If you're smart, fast, dexterous and farsighted, you may win. If you're not, look for another game. - TECHNICAL - GAME ID: NES-ON-USA BARCODE: 047875700109 - TRIVIA - Released in December 1989 in USA. - STAFF - Producer: ESP Rogers, Tom Sloper (Activision) Programmer: Kazuya Takahashi Graphics: Hans Janssen Music: Hiroshi Suzuki, Goblin Sound Sound Effect: Hiroshi Suzuki Quality Assurance: Takahiro Koseki, Shinichi Kitami, Tom Bellamy (Activision), Steve Imes (Activision), BPS Users Group Product Management by: John Crompton Product Specialists: Perry Rodgers, Tony Van Player's Guide by: Hunter Cone Desktop Publishing by: GlennHills Graphics Thanks for all: BPS Staff - SOURCES - ROM dump (MAME).
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