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Digital Devil Monogatari - Megami Tensei [Model NAM-MT-4900]
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デジタル・デビル物語 女神転生 (c) 1987 NAMCOT. (Digital Devil Monogatari - Megami Tensei) - TECHNICAL - GAME ID: NAM-MT-4900 - TRIVIA - Digital Devil Monogatari - Megami Tensei was released on September 11, 1987 (Friday) in Japan at a retail price of 4,900 Yen. It was never exported outside Japan. The license to develop a game based on Nishitani's work was simultaneously acquired by two companies, one version was developed by Atlus and published by Namco for the Famicom. A separate version for personal computers was co-developed by Atlus and Telenet Japan and published by Telenet Japan during the same year. Development on both versions of the video game began as part of a multimedia expansion of Nishitani's book series. Nishitani was deeply involved with the design and scenario. The gameplay mechanics in Atlus' role-playing version of the game were based on the Wizardry series, but with an added demon negotiation system considered revolutionary for the time. The Famicom version proved the more popular with both critics and players, leading to the development of the 1990 Famicom sequel Digital Devil Story - Megami Tensei II. - STAFF - Directed by: Kouji Okada Scenario by: Kazunari Suzuki Sprites: Esaki Minoru Music by: Tsukasa Masuko (Project Satan) - SOURCES - ROM dump (MAME).
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デジタル・デビル物語 女神転生 (c) 1987 NAMCOT. (Digital Devil Monogatari - Megami Tensei) - TECHNICAL - GAME ID: NAM-MT-4900 - TRIVIA - Digital Devil Monogatari - Megami Tensei was released on September 11, 1987 (Friday) in Japan at a retail price of 4,900 Yen. It was never exported outside Japan. The license to develop a game based on Nishitani's work was simultaneously acquired by two companies, one version was developed by Atlus and published by Namco for the Famicom. A separate version for personal computers was co-developed by Atlus and Telenet Japan and published by Telenet Japan during the same year. Development on both versions of the video game began as part of a multimedia expansion of Nishitani's book series. Nishitani was deeply involved with the design and scenario. The gameplay mechanics in Atlus' role-playing version of the game were based on the Wizardry series, but with an added demon negotiation system considered revolutionary for the time. The Famicom version proved the more popular with both critics and players, leading to the development of the 1990 Famicom sequel Digital Devil Story - Megami Tensei II. - STAFF - Directed by: Kouji Okada Scenario by: Kazunari Suzuki Sprites: Esaki Minoru Music by: Tsukasa Masuko (Project Satan) - SOURCES - ROM dump (MAME).
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