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Goldeneye
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Actual Entry (non editable)
Goldeneye (c) 1996 Sega Pinball. - TECHNICAL - Sega Whitestar Model Number : 42 Main CPU : Motorola M6809 (@ 2 MHz) Sound CPU : Motorola M6809 (@ 2 MHz) Display CPU : Motorola M6809 (@ 4 MHz) Sound chip : BSMT2000 (@ 24 MHz) - TRIVIA - Approx. 2,200 units were produced. In the Intro-Sequence where Bond draws his gun at you, draw faster than him using the gun. This leads to a vide variety of animations and in one of them Bond is being chased by a cow. In the animation for starting Tank Multiball, the letters POW can be seen in the center of the smoke. - STAFF - Design by : Ward Pemberton Art by : Paul Faris Mechanics by : Rob Hurtado Music & sounds by : Brian Schmidt Software by : John Carpenter, Neil Falconer, Orin Day - SOURCES - ROM dump (MAME).
Your Changes (editable)
Goldeneye (c) 1996 Sega Pinball. - TECHNICAL - Sega Whitestar Model Number : 42 Main CPU : Motorola M6809 (@ 2 MHz) Sound CPU : Motorola M6809 (@ 2 MHz) Display CPU : Motorola M6809 (@ 4 MHz) Sound chip : BSMT2000 (@ 24 MHz) - TRIVIA - Approx. 2,200 units were produced. In the Intro-Sequence where Bond draws his gun at you, draw faster than him using the gun. This leads to a vide variety of animations and in one of them Bond is being chased by a cow. In the animation for starting Tank Multiball, the letters POW can be seen in the center of the smoke. - STAFF - Design by : Ward Pemberton Art by : Paul Faris Mechanics by : Rob Hurtado Music & sounds by : Brian Schmidt Software by : John Carpenter, Neil Falconer, Orin Day - SOURCES - ROM dump (MAME).
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