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Downtown Special - Kunio-kun no Jidaigeki Dayo Zenin Shuugou! [Model TJC-J6]
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ăăŠăłăżăŠăłăčăă·ăŁă« ăă«ăăăăźæä»Łćă ăć šćĄéć! (c) 1991 Technos Japan Corp. (Downtown Special - Kunio-kun no Jidaigeki Dayo Zenin Shuugou!) Kunio-kun no Jidaigeki Dayo Zenin Shuugou! is a follow-up to Downtown Nekketsu Monogatari in which the characters act out a period play. - TECHNICAL - GAME ID: TJC-J6 BARCODE: 4 968947 920118 - TRIVIA - Released on July 26, 1991 (Friday) in Japan at a retail price of 6,500 JPY. The subtitle is a play of word on Hachijidayo Zen'inshuugou! (It's Eight O'Clock, Gather Everyone!), a Japanese variety show which aired on Tokyo Broadcasting System from 1969 to 1985. - TIPS AND TRICKS - CPU control: At the game mode selection screen before the game start or during the game, move cursor to the character selection option, hold Down + B on controller 1 then press Start. If done right, you will automatically start a new or continue current game, but now when any encounters appear on the screen, your character will fight automatically, just like your CPU opponent. Anyway, you still can control it yourself and fight if you want, or travel by your own. You can see if cheat is working, when your character will always turn face-to-face to your CPU controlled player if you stay still a while. 4-Player mode: At the game mode selection screen, before the game start or during the game, move cursor to the character selection option, hold Right + B or Left + B (according to the game mode you prefer) on controller 1 then press Start. If done right, you will automatically start a new or continue current game. From now, all enemies encounters will be controlled with a 4-Player controller for the Famicom instead of a regular CPU AI. - STAFF - Programmed by: Yasuichiro Nanba (Y. Nanba), Tadamichi Obinata (T. Obinata), Yasuhiro Matsumoto (Y. Matsumoto), Shinichi Mori (S. Mori) Character Designed by: Katsuyuki Nedachi (K. Nedachi) B.G. Designed by: Kazuyo Togo (K. Togo) Music Composed by: Toshiko Tasaki (T. Tasaki) S.E. Composed by: Yoshihiro Kameoka (Y. Kameoka) Manual Package Designed by: Akiko Yamane (A. Yamane), Tsutomu Ando (T. Ando) Production Assistance: H. Sato, Koji Ogata (K. Ogata) Special Thanks: Atsushi Tanimoto (A. Tanimoto), Norihiro Sawada (N. Sawada), ShĆ«ji Wada (S. Wada), Robert C. Ashworth (R. Ashworth), Hiroyuki Sekimoto (H. Sekimoto) Special Appreciation: Takashi Shoji (T. Syoji) Directed by: Mitsuhiro Yoshida (M. Yoshida) - SOURCES - ROM dump (MAME).
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ăăŠăłăżăŠăłăčăă·ăŁă« ăă«ăăăăźæä»Łćă ăć šćĄéć! (c) 1991 Technos Japan Corp. (Downtown Special - Kunio-kun no Jidaigeki Dayo Zenin Shuugou!) Kunio-kun no Jidaigeki Dayo Zenin Shuugou! is a follow-up to Downtown Nekketsu Monogatari in which the characters act out a period play. - TECHNICAL - GAME ID: TJC-J6 BARCODE: 4 968947 920118 - TRIVIA - Released on July 26, 1991 (Friday) in Japan at a retail price of 6,500 JPY. The subtitle is a play of word on Hachijidayo Zen'inshuugou! (It's Eight O'Clock, Gather Everyone!), a Japanese variety show which aired on Tokyo Broadcasting System from 1969 to 1985. - TIPS AND TRICKS - CPU control: At the game mode selection screen before the game start or during the game, move cursor to the character selection option, hold Down + B on controller 1 then press Start. If done right, you will automatically start a new or continue current game, but now when any encounters appear on the screen, your character will fight automatically, just like your CPU opponent. Anyway, you still can control it yourself and fight if you want, or travel by your own. You can see if cheat is working, when your character will always turn face-to-face to your CPU controlled player if you stay still a while. 4-Player mode: At the game mode selection screen, before the game start or during the game, move cursor to the character selection option, hold Right + B or Left + B (according to the game mode you prefer) on controller 1 then press Start. If done right, you will automatically start a new or continue current game. From now, all enemies encounters will be controlled with a 4-Player controller for the Famicom instead of a regular CPU AI. - STAFF - Programmed by: Yasuichiro Nanba (Y. Nanba), Tadamichi Obinata (T. Obinata), Yasuhiro Matsumoto (Y. Matsumoto), Shinichi Mori (S. Mori) Character Designed by: Katsuyuki Nedachi (K. Nedachi) B.G. Designed by: Kazuyo Togo (K. Togo) Music Composed by: Toshiko Tasaki (T. Tasaki) S.E. Composed by: Yoshihiro Kameoka (Y. Kameoka) Manual Package Designed by: Akiko Yamane (A. Yamane), Tsutomu Ando (T. Ando) Production Assistance: H. Sato, Koji Ogata (K. Ogata) Special Thanks: Atsushi Tanimoto (A. Tanimoto), Norihiro Sawada (N. Sawada), ShĆ«ji Wada (S. Wada), Robert C. Ashworth (R. Ashworth), Hiroyuki Sekimoto (H. Sekimoto) Special Appreciation: Takashi Shoji (T. Syoji) Directed by: Mitsuhiro Yoshida (M. Yoshida) - SOURCES - ROM dump (MAME).
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