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RollerCoaster Tycoon
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Actual Entry (non editable)
RollerCoaster Tycoon (c) 2002 Stern Pinball, Incorporated. Based on the best-selling PC game by Infogrames. - TECHNICAL - Stern Whitestar Main CPU : Motorola M6809 (@ 2 MHz) Sound CPU : Motorola M6809 (@ 2 MHz) Display CPU : Motorola M6809 (@ 4 MHz) Sound Chip : BSMT2000 (@ 24 MHz) - TRIVIA - RollerCoaster Tycoon was released in August 2002. Produced by Pat Lawlor Design for Stern Pinball. - UPDATES - Software Release : 1.00 Date : August 1, 2002 - Initial Release to Production CPU Release : 1.01 (changes from CPU v1.00) Date : August 2, 2002 - Added QUICK JACKPOT to kiosk random award. - Made LIGHT SPECIAL from kiosk follow special percentaging adjustment. - Added new choreography to handyman front hits. - Multiball fixed to handle suprious lock arrivals in the 'Ball 2 Locked' state. - Lamp improvements to dancing digits. - Slight improvments to super jackpot effects. - Some mini-led messages translated to french and german. CPU Release : 2.02 Date : August 6, 2002 - Improved kicking from rocket to handle balls that don't make it out of the kicker. - Improved driver for dummy and flashers during dunk modes - Fixed ball search to not stop when a pop or sling fires - Fixed Quick Multiball from Kiosk when a ball was locked - Fixed multiball start when a ball lands in the shooter - Improved "Replay at X,000,000" display in score sweep - Set 'Special %' adjustment to default to 2% - Added translations for Mini-LED for german and french - Improved "Balls Missing" effect and subsquent searching - Added speech for Quick Multiball and R&D completed - Added some speech to bonus count for big bonuses - Tilt handling greatly improved when cleaning up multiball and modes - Changed starting value for guest extra ball award - Fixed bug in tycoon were drop reset coils were fired too much during the reset phase - Fixed tycoon reset when a lock was ready before the mode began. - Some lamp and display choreography improvements. CPU Release : 3.02 Date : August 20, 2002 - Tournament system introduced CPU Release : 3.04 Date : August 21, 2002 - Fixed extraball & replay display effects appearing in tournament games. - Fixed custom message icon. - New ON time for rocket coil. CPU Release : 3.05 Date : August 27, 2002 - Fixed tournamnet games from awarding 'match' credits. DISPLAY Release : 4.00 Date : September 12, 2002 - support tickets/points in attract mode. - support tickets/points in audits/adjustments. - Player #'s added to Enter Initial Screens. - Tournament start button messages added. - fixed custom message that repeated letters of brief messages. - new tournament terms added, i.e. Prize Pool, Big Winner. CPU Release : 4.00 Date : September 12, 2002 - Fixed auditing for Specials - Fixed a scoring bug on the lock in tilt - Slight improvements to some speech to be less repetitive. - Slight improvements to some lamp effects - Fixed a skipped 3rd lock in the third multiball - Removed incorrect "multiball ready" call in 3rd multiball on 3rd lock. - Fixed a bug at the end of Tycoon that could crash the game. - Tournament start button messages added - tournament supports cash/tickets/points as awards - fixed custom message that repeated letters of brief messages - new tournament terms added, i.e. Prize Pool, Big Winner - Player #'s added to Enter Initial Screens - printer support for serial interface board - new software support for latched UK solenoid driver board - Door must be open to review Pin #'s - fixed bug where multiple player game says 'player 2, enter initials' for all players DISPLAY Release : 5.00 Date : October 08, 2002 - pre-ticket code. CPU Release : 5.00 Date : October 08, 2002 - Fixed auditing for Current Tournament Earnings. - pre-ticket code. CPU Release : 5.01 Date : October 17, 2002 - Improved driver for left diverter to maximize longevity. - Fixed a problem where stacked locks in multiball wave 2 and beyond would prevent a player from starting multiball. - Fixed adjustment #61 to allow setting to hard and extra hard. - Added compensation for a broken handyman opto. - Added compensation for a broken ghost target switch. - Added a ball saver for balls that fall off the rocket ramp and out the right drain. - Fixed the start of Park Tycoon to keep going if the ball accidentally drains during the introduction. - Fixed a display glitch at the start of Park Tycoon. CPU Release : 5.02 Date : October 18, 2002 - Fixed driver for rocket kicker if a ball rearrives too quickly after being kicked. - Fixed outlanes to show park guests added. CPU Release : 5.03 Date : October 21, 2002 - fixed bug where upper right flipper switch (dedicated) would display incorrect info (unused switch) in switch tests. CPU Release : 5.04 Dat : October 21, 2002 - changed the duty cycle time on the left diverter from 33% to 100% as the diverter wasn't able to handle impacts from the ball in some games. DISPLAY Release : 6.00 Date : November 06, 2002 - Dynamic Replay adjustment (Chuck E. Cheese only). - Ticket dispensing supported for crossing a replay threshold. - Ticket Animation. CPU Release : 6.00 Date : November 06, 2002 - Dynamic Replay adjustment (Chuck E. Cheese only). - Ticket dispensing supported for crossing a replay threshold. DISPLAY Release : 7.00 Date : Jan. 08, 2003 - current/start/stop date(s) adjustment added - token adjustment added CPU Release : 7.00 Date : January 08, 2003 - TimeKeeper clock code added to auto start/stop tournaments. - replays can now award a token/coin. - stopped left outlane switch from scoring during game over. - progressive ads are not displayed during 'points' tournaments. CPU Release : 7.01 Date : January 14, 2003 - changed post settings for U.K. tournament enabled games. - STAFF - Designer : Pat Lawlor (PML) Artwork : John Youssi (J Y) Software : Louis Koziarz (KOZ) DMD Animation : Greg Dunlap Mechanics : John Krutsch (JRK) Music & Sounds : Chris Granner - SOURCES - ROM dump (MAME).
Your Changes (editable)
RollerCoaster Tycoon (c) 2002 Stern Pinball, Incorporated. Based on the best-selling PC game by Infogrames. - TECHNICAL - Stern Whitestar Main CPU : Motorola M6809 (@ 2 MHz) Sound CPU : Motorola M6809 (@ 2 MHz) Display CPU : Motorola M6809 (@ 4 MHz) Sound Chip : BSMT2000 (@ 24 MHz) - TRIVIA - RollerCoaster Tycoon was released in August 2002. Produced by Pat Lawlor Design for Stern Pinball. - UPDATES - Software Release : 1.00 Date : August 1, 2002 - Initial Release to Production CPU Release : 1.01 (changes from CPU v1.00) Date : August 2, 2002 - Added QUICK JACKPOT to kiosk random award. - Made LIGHT SPECIAL from kiosk follow special percentaging adjustment. - Added new choreography to handyman front hits. - Multiball fixed to handle suprious lock arrivals in the 'Ball 2 Locked' state. - Lamp improvements to dancing digits. - Slight improvments to super jackpot effects. - Some mini-led messages translated to french and german. CPU Release : 2.02 Date : August 6, 2002 - Improved kicking from rocket to handle balls that don't make it out of the kicker. - Improved driver for dummy and flashers during dunk modes - Fixed ball search to not stop when a pop or sling fires - Fixed Quick Multiball from Kiosk when a ball was locked - Fixed multiball start when a ball lands in the shooter - Improved "Replay at X,000,000" display in score sweep - Set 'Special %' adjustment to default to 2% - Added translations for Mini-LED for german and french - Improved "Balls Missing" effect and subsquent searching - Added speech for Quick Multiball and R&D completed - Added some speech to bonus count for big bonuses - Tilt handling greatly improved when cleaning up multiball and modes - Changed starting value for guest extra ball award - Fixed bug in tycoon were drop reset coils were fired too much during the reset phase - Fixed tycoon reset when a lock was ready before the mode began. - Some lamp and display choreography improvements. CPU Release : 3.02 Date : August 20, 2002 - Tournament system introduced CPU Release : 3.04 Date : August 21, 2002 - Fixed extraball & replay display effects appearing in tournament games. - Fixed custom message icon. - New ON time for rocket coil. CPU Release : 3.05 Date : August 27, 2002 - Fixed tournamnet games from awarding 'match' credits. DISPLAY Release : 4.00 Date : September 12, 2002 - support tickets/points in attract mode. - support tickets/points in audits/adjustments. - Player #'s added to Enter Initial Screens. - Tournament start button messages added. - fixed custom message that repeated letters of brief messages. - new tournament terms added, i.e. Prize Pool, Big Winner. CPU Release : 4.00 Date : September 12, 2002 - Fixed auditing for Specials - Fixed a scoring bug on the lock in tilt - Slight improvements to some speech to be less repetitive. - Slight improvements to some lamp effects - Fixed a skipped 3rd lock in the third multiball - Removed incorrect "multiball ready" call in 3rd multiball on 3rd lock. - Fixed a bug at the end of Tycoon that could crash the game. - Tournament start button messages added - tournament supports cash/tickets/points as awards - fixed custom message that repeated letters of brief messages - new tournament terms added, i.e. Prize Pool, Big Winner - Player #'s added to Enter Initial Screens - printer support for serial interface board - new software support for latched UK solenoid driver board - Door must be open to review Pin #'s - fixed bug where multiple player game says 'player 2, enter initials' for all players DISPLAY Release : 5.00 Date : October 08, 2002 - pre-ticket code. CPU Release : 5.00 Date : October 08, 2002 - Fixed auditing for Current Tournament Earnings. - pre-ticket code. CPU Release : 5.01 Date : October 17, 2002 - Improved driver for left diverter to maximize longevity. - Fixed a problem where stacked locks in multiball wave 2 and beyond would prevent a player from starting multiball. - Fixed adjustment #61 to allow setting to hard and extra hard. - Added compensation for a broken handyman opto. - Added compensation for a broken ghost target switch. - Added a ball saver for balls that fall off the rocket ramp and out the right drain. - Fixed the start of Park Tycoon to keep going if the ball accidentally drains during the introduction. - Fixed a display glitch at the start of Park Tycoon. CPU Release : 5.02 Date : October 18, 2002 - Fixed driver for rocket kicker if a ball rearrives too quickly after being kicked. - Fixed outlanes to show park guests added. CPU Release : 5.03 Date : October 21, 2002 - fixed bug where upper right flipper switch (dedicated) would display incorrect info (unused switch) in switch tests. CPU Release : 5.04 Dat : October 21, 2002 - changed the duty cycle time on the left diverter from 33% to 100% as the diverter wasn't able to handle impacts from the ball in some games. DISPLAY Release : 6.00 Date : November 06, 2002 - Dynamic Replay adjustment (Chuck E. Cheese only). - Ticket dispensing supported for crossing a replay threshold. - Ticket Animation. CPU Release : 6.00 Date : November 06, 2002 - Dynamic Replay adjustment (Chuck E. Cheese only). - Ticket dispensing supported for crossing a replay threshold. DISPLAY Release : 7.00 Date : Jan. 08, 2003 - current/start/stop date(s) adjustment added - token adjustment added CPU Release : 7.00 Date : January 08, 2003 - TimeKeeper clock code added to auto start/stop tournaments. - replays can now award a token/coin. - stopped left outlane switch from scoring during game over. - progressive ads are not displayed during 'points' tournaments. CPU Release : 7.01 Date : January 14, 2003 - changed post settings for U.K. tournament enabled games. - STAFF - Designer : Pat Lawlor (PML) Artwork : John Youssi (J Y) Software : Louis Koziarz (KOZ) DMD Animation : Greg Dunlap Mechanics : John Krutsch (JRK) Music & Sounds : Chris Granner - SOURCES - ROM dump (MAME).
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