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Star Wars - Episode I
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Star Wars - Episode I (c) 1999 Williams Electronics Games, Incorporated. - TECHNICAL - Williams Pinball 2000 System Main CPU : Cyrix MediaGX (@ 233 MHz) Sound CPU : ADSP2104 (@ 16MHz) Sound chips : (2x) DMA-driven DAC - TRIVIA - Based on the 1999 movie of the same name. This was Williams / Midway's last pinball game produced, as on October 1999, WMS Industries (Williams / Midway's parent company) ceases pinball operations. - UPDATES - Version: 1.50 - SEP 22 2003 (Changes From 1.40) Incorporate the final version of XINA (1.19) which fixes the problem where booting the system with the power driver board disconnected can cause factory reset to occur due to the mismatch of the last country dipswitch setting in CMOS vs. the country setting for an open power driver board cable. Version 1.40 - July 31, 2000 (Changes from V1.30) Updated to latest operating system. Enhanced coin/bill handling and credit system. Added tournament mode fix for exploiting ramp shots. Version 1.30 - September 21, 1999 (Changes From V1.20) Added power-cycle fix for games with Japanese dipswitch settings. If you have already upgraded to version 1.20 and are not using Japanese dipswitch settings, this upgrade is not necessary. Version 1.20 - September 16, 1999 (Changes From V1.00) Added translations Added optional ball saver (off by default) Added G-U-N-G-A-N / J-A-R-J-A-R rule to bumpers/spinner. Made locked balls kick out immediately at end of game. Added HSTD tables to status report. Added instructions to attract mode. Added action buttons (up/down one line) to initials entry. Tweaked various scoring, lamp, and display choreography problems. Made ramp/spinner combos forgiving of ramp/switch errors. Fixed bug in Replay Boost. Fixed screen when a PC keyboard is connected. Added adjustment to allow slam tilt to reset the game. Fixed O/S bug which incorrectly calculated ROM checksums in some cases. - TIPS AND TRICKS - In Attract mode, press the following sequence : B, 24R, 1L, 9R, 1L, 14R, 1L, 1R, 1L In Attract mode, press the following sequence : B, 1R, 1L, 2R, 1L, 3R, 1L, 1L - STAFF - Concept & Design : John Popadiuk Artwork : Dave Mueller, Paul Barker, Kevin O'Connor Software : Cameron Silver, Duncan Brown Animation : Alan Cruz Mechanics : Jack Skalon, Bob Brown Music & Sounds : Eric Pryzby - SOURCES - ROM dump (MAME).
Your Changes (editable)
Star Wars - Episode I (c) 1999 Williams Electronics Games, Incorporated. - TECHNICAL - Williams Pinball 2000 System Main CPU : Cyrix MediaGX (@ 233 MHz) Sound CPU : ADSP2104 (@ 16MHz) Sound chips : (2x) DMA-driven DAC - TRIVIA - Based on the 1999 movie of the same name. This was Williams / Midway's last pinball game produced, as on October 1999, WMS Industries (Williams / Midway's parent company) ceases pinball operations. - UPDATES - Version: 1.50 - SEP 22 2003 (Changes From 1.40) Incorporate the final version of XINA (1.19) which fixes the problem where booting the system with the power driver board disconnected can cause factory reset to occur due to the mismatch of the last country dipswitch setting in CMOS vs. the country setting for an open power driver board cable. Version 1.40 - July 31, 2000 (Changes from V1.30) Updated to latest operating system. Enhanced coin/bill handling and credit system. Added tournament mode fix for exploiting ramp shots. Version 1.30 - September 21, 1999 (Changes From V1.20) Added power-cycle fix for games with Japanese dipswitch settings. If you have already upgraded to version 1.20 and are not using Japanese dipswitch settings, this upgrade is not necessary. Version 1.20 - September 16, 1999 (Changes From V1.00) Added translations Added optional ball saver (off by default) Added G-U-N-G-A-N / J-A-R-J-A-R rule to bumpers/spinner. Made locked balls kick out immediately at end of game. Added HSTD tables to status report. Added instructions to attract mode. Added action buttons (up/down one line) to initials entry. Tweaked various scoring, lamp, and display choreography problems. Made ramp/spinner combos forgiving of ramp/switch errors. Fixed bug in Replay Boost. Fixed screen when a PC keyboard is connected. Added adjustment to allow slam tilt to reset the game. Fixed O/S bug which incorrectly calculated ROM checksums in some cases. - TIPS AND TRICKS - In Attract mode, press the following sequence : B, 24R, 1L, 9R, 1L, 14R, 1L, 1R, 1L In Attract mode, press the following sequence : B, 1R, 1L, 2R, 1L, 3R, 1L, 1L - STAFF - Concept & Design : John Popadiuk Artwork : Dave Mueller, Paul Barker, Kevin O'Connor Software : Cameron Silver, Duncan Brown Animation : Alan Cruz Mechanics : Jack Skalon, Bob Brown Music & Sounds : Eric Pryzby - SOURCES - ROM dump (MAME).
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