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The A-Team [Model CX26133]
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Actual Entry (non editable)
The A-Team (c) 1984 Atari, Incorporated. This game is not much more than a graphical hack of "Saboteur [Model CX26119]". Differences are mostly in the characters. Instead of Hotot the robot the player controls B.A. (Mr. T) from the A-Team. - TECHNICAL - GAME ID: CX26133 - TRIVIA - It's unknown why Atari decided to change Saboteur into The A-Team, assumably because they wanted a game based on the then popular The A-Team TV show and didn't want to wait for a new game to be developed. At that point Saboteur was ready for release and Atari decided that they would attempt to integrate A-Team characters into a game that was already finished. Unfortunately, The A-Team was also never released. - TIPS AND TRICKS - Holding LEFT+RIGHT or UP+DOWN and pressing FIRE causes your shot to remain on the screen. If you do this 4 times, you’ll 'use up' all your shots and be unable to fire. - STAFF - Designed by: Howard Scott Warshaw Graphics by: Jerome Domurat - SOURCES - ROM dump (MAME).
Your Changes (editable)
The A-Team (c) 1984 Atari, Incorporated. This game is not much more than a graphical hack of "Saboteur [Model CX26119]". Differences are mostly in the characters. Instead of Hotot the robot the player controls B.A. (Mr. T) from the A-Team. - TECHNICAL - GAME ID: CX26133 - TRIVIA - It's unknown why Atari decided to change Saboteur into The A-Team, assumably because they wanted a game based on the then popular The A-Team TV show and didn't want to wait for a new game to be developed. At that point Saboteur was ready for release and Atari decided that they would attempt to integrate A-Team characters into a game that was already finished. Unfortunately, The A-Team was also never released. - TIPS AND TRICKS - Holding LEFT+RIGHT or UP+DOWN and pressing FIRE causes your shot to remain on the screen. If you do this 4 times, you’ll 'use up' all your shots and be unable to fire. - STAFF - Designed by: Howard Scott Warshaw Graphics by: Jerome Domurat - SOURCES - ROM dump (MAME).
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