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Frogger II - Threeedeep! [Model PB5590]
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Frogger II - Threeedeep! (c) 1984 Parker Bros. Look who's resurfaced in an all new adventure. It's Frogger! Three distinctly different screens take our fearless frog on another homeward bound journey, but this time it's underwater, over water, and through the air! Frogger must swim against strong currents. Whisk over whales and hippos, sidestep submarines, spring from cloud trampolines to high-flying birds and so much more. So, Frogger lovers, kiss your lily pads good-bye and get set some fast and frantic fun! To get Frogger safely into the required number of home berths. Home berths are dispersed among the three different screens: underwater, on the water's surface, and in the air. In Level 1, for instance, there are five home berths; three in the underwater screen, and one each in the surface and air screens. Frogger need not reach any of the home berths in one screen before he goes to the next screen. As you'll see, Frogger may travel from one screen to another without loss of life. To advance to a higher difficulty level, however, Frogger must fill all open berths in each of the three screens. - TECHNICAL - Model PB5590 - TIPS AND TRICKS - Reaching a home berth: 99 points Advancing a row (underwater and surface screens only): 1 point Time remaining: 1 point per tick Bonus points: Eating an air bubble: 50 points Jumping off a lily pad: 50 points Eating a butterfly: 50 points Note: Bonus points are collected only when Frogger reaches a home berth on that same screen. Bonus frog: 1 every 2,000 points - STAFF - Programmer: Mark Lesser - SOURCES - ROM dump (MAME).
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Frogger II - Threeedeep! (c) 1984 Parker Bros. Look who's resurfaced in an all new adventure. It's Frogger! Three distinctly different screens take our fearless frog on another homeward bound journey, but this time it's underwater, over water, and through the air! Frogger must swim against strong currents. Whisk over whales and hippos, sidestep submarines, spring from cloud trampolines to high-flying birds and so much more. So, Frogger lovers, kiss your lily pads good-bye and get set some fast and frantic fun! To get Frogger safely into the required number of home berths. Home berths are dispersed among the three different screens: underwater, on the water's surface, and in the air. In Level 1, for instance, there are five home berths; three in the underwater screen, and one each in the surface and air screens. Frogger need not reach any of the home berths in one screen before he goes to the next screen. As you'll see, Frogger may travel from one screen to another without loss of life. To advance to a higher difficulty level, however, Frogger must fill all open berths in each of the three screens. - TECHNICAL - Model PB5590 - TIPS AND TRICKS - Reaching a home berth: 99 points Advancing a row (underwater and surface screens only): 1 point Time remaining: 1 point per tick Bonus points: Eating an air bubble: 50 points Jumping off a lily pad: 50 points Eating a butterfly: 50 points Note: Bonus points are collected only when Frogger reaches a home berth on that same screen. Bonus frog: 1 every 2,000 points - STAFF - Programmer: Mark Lesser - SOURCES - ROM dump (MAME).
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