![Fathom [Model 03205] Fathom [Model 03205] screenshot](images/game/50472_1.png)
Fathom © 1983 Imagic.
Locate the three missing pieces of Neptune's Trident and free Neptune's daughter 7 times from her prison at the bottom of the sea.
* Switch forms from dolphin to seagull to search the sea and the sky for the three pieces of the Trident.
* Learn to make magical stars appear in the sky and the starfish appear in the sea. They are your key to finding the Trident pieces!
* Once you have the Trident, swing to the bottom of the sea and free the mermaid! Hurry! Time is ticking down!
Model 03205
Release the mermaid on level two, but swim up and leave before her cage fully opens. Transform into a seagull and fly to the left or right to a volcano. The initials of each programmer (Rob Fulop, Michael Becker and Wilfredo Aguilar) will replace the volcano fireballs.
The manual mentions to watch for a 'special surprise' for completing the game. At the end of level 7, 31001 95031 LGCA appears. This is actually Imagic’s old address (P.O. Box 31001, Laguna, CA 95031).
Imagic held a contest in which you could win $1000 by correctly answering how many tridents are hidden in the Fathom ad and on the back of a Fathom box, and having your entry card drawn.
| * If you free Neptina, you automatically advance to the next level (2, 3 etc.). Your score for the new Level returns to 50. | |
| * When you free Neptina, the points you earn on the Level are added to the point bank with the total number of points earned on all previous Levels. | |
| * The points you earn are multiplied by the Level number you are on. Example | Earn 50 points on Level 2 and 100 points are stored in the point bank (50 x 2 = 100). |