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Cloud 9
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Actual Entry (non editable)
Cloud 9 (c) 1983 Atari. Shoot clouds in the sky. Avoid rain drops and other enemies. Try to destroy all clouds before your chamber is flooded. - TECHNICAL - Main CPU : MOS Technology M6502 (@ 1.512 Mhz) Sound Chips : (2x) POKEY (@ 1.5 Mhz) Screen orientation : Horizontal Video resolution : 256 x 240 pixels Screen refresh : 60.00 Hz Palette colors : 64 Players : 2 Control : trackball Buttons : 2 - TRIVIA - Cloud 9 was originally supposed to be written by Dona Bailey (the coder for "Centipede"), but she left and Paul inherited it. Originally called 'Weather War' the original game concept had a plug in the bottom of the screen that the character had to pull to let the water out. This game unfortunately only received one weekend of play testing at one location before being cancelled. - STAFF - Designed and programmed by : Paul M. Resch - SOURCES - ROM dump (MAME). Machine's picture.
Your Changes (editable)
Cloud 9 (c) 1983 Atari. Shoot clouds in the sky. Avoid rain drops and other enemies. Try to destroy all clouds before your chamber is flooded. - TECHNICAL - Main CPU : MOS Technology M6502 (@ 1.512 Mhz) Sound Chips : (2x) POKEY (@ 1.5 Mhz) Screen orientation : Horizontal Video resolution : 256 x 240 pixels Screen refresh : 60.00 Hz Palette colors : 64 Players : 2 Control : trackball Buttons : 2 - TRIVIA - Cloud 9 was originally supposed to be written by Dona Bailey (the coder for "Centipede"), but she left and Paul inherited it. Originally called 'Weather War' the original game concept had a plug in the bottom of the screen that the character had to pull to let the water out. This game unfortunately only received one weekend of play testing at one location before being cancelled. - STAFF - Designed and programmed by : Paul M. Resch - SOURCES - ROM dump (MAME). Machine's picture.
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