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Astro Zone
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Astro Zone (c) 1980 Taito. Shoot the aliens as they emerge on the screen. - TRIVIA - Released in May 1980 in Japan. - SCORING - Frame 1 Spiraling Monsters: 20-80 pts. Frame 2 Humanoid Monsters: 10-80 pts. Frame 3 Stationary Monsters: 10 pts. Frame 4 Spiraling Monsters: 80 pts. Frame 5 Winged Monsters: 30 pts. Frame 6 Splitting Monsters: 20-60 pts. Hitting flying saucer in Frame 3 determines the point value of the rest of the Monsters of that flame. - TIPS AND TRICKS - * In Frame 3, if you hit the first 10 monsters in succession, a flying saucer appears. Shoot the saucer. Whatever number appears when you hit it will be the point value of the rest of the monsters in the frame. * In Frame 4, be sure you shoot the first monster that appears. An accurate shot will allow you to proceed to Frame 5 & 6. If you miss the first monster but hit the second you can only proceed to Frame 5. - SOURCES - Machine's picture. Arcade TV Game List Kokunai - Kaigai Hen (1971 - 2005) at page 41.
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Astro Zone (c) 1980 Taito. Shoot the aliens as they emerge on the screen. - TRIVIA - Released in May 1980 in Japan. - SCORING - Frame 1 Spiraling Monsters: 20-80 pts. Frame 2 Humanoid Monsters: 10-80 pts. Frame 3 Stationary Monsters: 10 pts. Frame 4 Spiraling Monsters: 80 pts. Frame 5 Winged Monsters: 30 pts. Frame 6 Splitting Monsters: 20-60 pts. Hitting flying saucer in Frame 3 determines the point value of the rest of the Monsters of that flame. - TIPS AND TRICKS - * In Frame 3, if you hit the first 10 monsters in succession, a flying saucer appears. Shoot the saucer. Whatever number appears when you hit it will be the point value of the rest of the monsters in the frame. * In Frame 4, be sure you shoot the first monster that appears. An accurate shot will allow you to proceed to Frame 5 & 6. If you miss the first monster but hit the second you can only proceed to Frame 5. - SOURCES - Machine's picture. Arcade TV Game List Kokunai - Kaigai Hen (1971 - 2005) at page 41.
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