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Noah's Ark
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Actual Entry (non editable)
Noah's Ark (c) 1983 Enter-Tech. The player controls Noah who must direct as many pairs of animals into his Ark as possible before the rising waters swallow them up. There's a minimum number of animals that must be saved. - TECHNICAL - Main CPU : MOS Technology M6502 (@ 2 Mhz) Sound Chips : General Instrument AY8910 (@ 2 Mhz) Screen orientation : Vertical Video resolution : 224 x 240 pixels Screen refresh : 60.00 Hz Palette colors : 256 Players : 1 Control : 8-way Joystick Buttons : 1 - TRIVIA - Noah's Ark was the third in the line of Moppet Video games developed by Enter-Tech, Ltd. It came after 'Desert Race' and was not a simple re-skinning. Noah's Ark was a larger game and made greater use of the hardware resources of the platform. - STAFF - Lead Programmer: Paul Walters Programmers: George Hefner, Rick Harris, Andre Teague Graphics Designer: Barb Ultis Storyline by: Robert Hambleton - SOURCES - ROM dump (MAME).
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Noah's Ark (c) 1983 Enter-Tech. The player controls Noah who must direct as many pairs of animals into his Ark as possible before the rising waters swallow them up. There's a minimum number of animals that must be saved. - TECHNICAL - Main CPU : MOS Technology M6502 (@ 2 Mhz) Sound Chips : General Instrument AY8910 (@ 2 Mhz) Screen orientation : Vertical Video resolution : 224 x 240 pixels Screen refresh : 60.00 Hz Palette colors : 256 Players : 1 Control : 8-way Joystick Buttons : 1 - TRIVIA - Noah's Ark was the third in the line of Moppet Video games developed by Enter-Tech, Ltd. It came after 'Desert Race' and was not a simple re-skinning. Noah's Ark was a larger game and made greater use of the hardware resources of the platform. - STAFF - Lead Programmer: Paul Walters Programmers: George Hefner, Rick Harris, Andre Teague Graphics Designer: Barb Ultis Storyline by: Robert Hambleton - SOURCES - ROM dump (MAME).
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