Work-in-Progress re-design. Sorry for eventual bugs.
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
💾 ROM
✏️ Edit
📤 Upload
Edit the information for
Donchan Puzzle Hanabi de Doon!
NAME
E-MAIL
Actual Entry (non editable)
Donchan Puzzle Hanabi de Doon! (c) 2003 Aruze. A puzzle game with a fireworks theme. - TECHNICAL - Seta Aleck64 hardware CPU : R4300i @ 93.75 MHz Co-Processor : 64-bit RISC processor @ 62.5 MHz, RCP SP (Sound and Graphics Processor), and DP (Pixel Drawing Processor) Sound : 16 bit stereo, 44.1Khz; ADPCM sound compression, up to 100PCM channels RAM : Rambus D-RAM 36 Mbits Resolution : 256 X 224 - 640 X 480 Colours : 16.8 million colors Players : 2 - TRIVIA - Donchan Puzzle Hanabi de Doon was released in December 2003 in Japan only. - STAFF - Developed by Takumi. - PORTS - * CONSOLES: Nintendo Game Boy Advance (2004) "Donchan Puzzle Hanabi de Doon! Advance" - SOURCES - ROM dump (MAME). Game's screenshots. Official website: http://www.takumi-net.co.jp/products_arcade/puzzle_donchan/donchan_index.html
Your Changes (editable)
Donchan Puzzle Hanabi de Doon! (c) 2003 Aruze. A puzzle game with a fireworks theme. - TECHNICAL - Seta Aleck64 hardware CPU : R4300i @ 93.75 MHz Co-Processor : 64-bit RISC processor @ 62.5 MHz, RCP SP (Sound and Graphics Processor), and DP (Pixel Drawing Processor) Sound : 16 bit stereo, 44.1Khz; ADPCM sound compression, up to 100PCM channels RAM : Rambus D-RAM 36 Mbits Resolution : 256 X 224 - 640 X 480 Colours : 16.8 million colors Players : 2 - TRIVIA - Donchan Puzzle Hanabi de Doon was released in December 2003 in Japan only. - STAFF - Developed by Takumi. - PORTS - * CONSOLES: Nintendo Game Boy Advance (2004) "Donchan Puzzle Hanabi de Doon! Advance" - SOURCES - ROM dump (MAME). Game's screenshots. Official website: http://www.takumi-net.co.jp/products_arcade/puzzle_donchan/donchan_index.html
Explain Your Changes (required!)
Select Captcha: