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Panic Park
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Panic Park (c) 1998 Namco. It is a 3-D game, your character is seen back but it cannot jump. Choose among forty various training courses. The goal is to dodge obstacles and to collect objects. In fact, the innovation comes from the terminal itself, since the joysticks of the 2 players can slide on a single rail. From where battles between the players to move: one trying to push back the other. The training courses, on their side, are diversified, they from the race of obstacles to banknote will recover with the flight, while passing by the dodging of hammers rammers which are crushed against the ground. - TECHNICAL - System 23 hardware Main Processors : R4650 (MIPS III class) 64-bit RISC @ 166 MHz 3D processors : Custom Texture Mapped Polygons Namco Hardware. Sound CPU : H8/3002 Sound chip : Namco C352 Players : 2 Control : Sliding joystick - TRIVIA - Panic Park was shown at the 1998 AOU Amusement Expo show (February 1998) in Japan. It was then released in April 1998 in Japan, even if the titlescreen says 1997 (development year). English versions of the arcade machine contained an amusing example of Engrish. The safety warning on the side of the cabinet advises people not to play if they are 'reeking of alcohol'. - SOURCES - ROM dump (MAME). Game's picture. Official website: http://www.bandainamcogames.co.jp/am/vg/panicpark/
Your Changes (editable)
Panic Park (c) 1998 Namco. It is a 3-D game, your character is seen back but it cannot jump. Choose among forty various training courses. The goal is to dodge obstacles and to collect objects. In fact, the innovation comes from the terminal itself, since the joysticks of the 2 players can slide on a single rail. From where battles between the players to move: one trying to push back the other. The training courses, on their side, are diversified, they from the race of obstacles to banknote will recover with the flight, while passing by the dodging of hammers rammers which are crushed against the ground. - TECHNICAL - System 23 hardware Main Processors : R4650 (MIPS III class) 64-bit RISC @ 166 MHz 3D processors : Custom Texture Mapped Polygons Namco Hardware. Sound CPU : H8/3002 Sound chip : Namco C352 Players : 2 Control : Sliding joystick - TRIVIA - Panic Park was shown at the 1998 AOU Amusement Expo show (February 1998) in Japan. It was then released in April 1998 in Japan, even if the titlescreen says 1997 (development year). English versions of the arcade machine contained an amusing example of Engrish. The safety warning on the side of the cabinet advises people not to play if they are 'reeking of alcohol'. - SOURCES - ROM dump (MAME). Game's picture. Official website: http://www.bandainamcogames.co.jp/am/vg/panicpark/
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