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Fire Storm
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Fire Storm (c) 200? Miniclip SA. Destroy as many targets as possible with your souped up chopper! Missions' environments: 1 and 2: desert 3 and 4: stoned river 5 and 6: snow - TECHNICAL - Uses Adobe ShockWave Players: 1 Controls: 4 arrows (up and down = adjust speed, left and right = tilt the chopper) Keys: 2 => [X] = fire machine gun, [C] = shoot 2 rockets at once - TRIVIA - The digits surrounding the chopper are decorative - they don't work. The game itself is incomplete as levels 7 and 8 don't load. Energy is shortened to 'NRG' on the right side of the HUD. - SCORING - Army truck: 500 points Mini base: 500 points Red chopper: 2000 points Radar: 500 points Black chopper: 5000 points Circular tower: 500 points Anti-rocket battery: 1500 points Tank: 1500 points Accuracy: 100 points per 1% (awarded after mission) - TIPS AND TRICKS - * Whenever an enemy chopper releases an extra copter bonus, take it as there's no repair copter power-up in this game. * The 'x2 machine gun damage' power-up will last until you complete a mission or lose a life. * The 'x2 rocket launcher damage' power-up will last until you fire all 14 rockets out or complete a mission, after that you'll go back to normal rockets. The same goes with 'homing missiles'. * Missions 2 to 6 feature a raid mode. You'll mostly use rockets hitting the ground. The machine gun is less useful in this mode. - STAFF - Created by: Silent Bay Studios - SOURCES - Game's .DCR.
Your Changes (editable)
Fire Storm (c) 200? Miniclip SA. Destroy as many targets as possible with your souped up chopper! Missions' environments: 1 and 2: desert 3 and 4: stoned river 5 and 6: snow - TECHNICAL - Uses Adobe ShockWave Players: 1 Controls: 4 arrows (up and down = adjust speed, left and right = tilt the chopper) Keys: 2 => [X] = fire machine gun, [C] = shoot 2 rockets at once - TRIVIA - The digits surrounding the chopper are decorative - they don't work. The game itself is incomplete as levels 7 and 8 don't load. Energy is shortened to 'NRG' on the right side of the HUD. - SCORING - Army truck: 500 points Mini base: 500 points Red chopper: 2000 points Radar: 500 points Black chopper: 5000 points Circular tower: 500 points Anti-rocket battery: 1500 points Tank: 1500 points Accuracy: 100 points per 1% (awarded after mission) - TIPS AND TRICKS - * Whenever an enemy chopper releases an extra copter bonus, take it as there's no repair copter power-up in this game. * The 'x2 machine gun damage' power-up will last until you complete a mission or lose a life. * The 'x2 rocket launcher damage' power-up will last until you fire all 14 rockets out or complete a mission, after that you'll go back to normal rockets. The same goes with 'homing missiles'. * Missions 2 to 6 feature a raid mode. You'll mostly use rockets hitting the ground. The machine gun is less useful in this mode. - STAFF - Created by: Silent Bay Studios - SOURCES - Game's .DCR.
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