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Flip and Flop
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Actual Entry (non editable)
Flip and Flop (c) 1984 Exidy, Inc. Flip & Flop is a kind of Pac-Man in isometric graphics on platforms which are connected by ladders. The player controls alternately Flip, a kangaroo, who jumps around on the platforms and Mitch, an ape, who hangs along the platforms. A zoo-keeper tries to catch Flip, and Mitch is being chased by a net. There are sticky fields on which one may lure keeper and net, where they are caught for some seconds. If the player runs beyond the border, he falls off the playing field and loses a life. The goal is to pass all marked fields. Every five levels there is a short sequence with a small circus presentation. In Level 13, the maximum playing field size is reached, later fields must be uncovered twice, and even later there aren't any more sticky fields in the level. - TECHNICAL - Main CPU : MOS Technology M6502 (@ 1.78979 Mhz), Motorola M68705 (@ 3.579545 Mhz) Sound Chips : POKEY (@ 1.78979 Mhz), Speaker Screen orientation : Horizontal Video resolution : 336 x 225 pixels Screen refresh : 59.92 Hz Palette colors : 256 Players : 4 Control : 8-way joystick Buttons : 2 - STAFF - Designed by: Jim Nangano - SOURCES - ROM dump (MAME). Machine's picture.
Your Changes (editable)
Flip and Flop (c) 1984 Exidy, Inc. Flip & Flop is a kind of Pac-Man in isometric graphics on platforms which are connected by ladders. The player controls alternately Flip, a kangaroo, who jumps around on the platforms and Mitch, an ape, who hangs along the platforms. A zoo-keeper tries to catch Flip, and Mitch is being chased by a net. There are sticky fields on which one may lure keeper and net, where they are caught for some seconds. If the player runs beyond the border, he falls off the playing field and loses a life. The goal is to pass all marked fields. Every five levels there is a short sequence with a small circus presentation. In Level 13, the maximum playing field size is reached, later fields must be uncovered twice, and even later there aren't any more sticky fields in the level. - TECHNICAL - Main CPU : MOS Technology M6502 (@ 1.78979 Mhz), Motorola M68705 (@ 3.579545 Mhz) Sound Chips : POKEY (@ 1.78979 Mhz), Speaker Screen orientation : Horizontal Video resolution : 336 x 225 pixels Screen refresh : 59.92 Hz Palette colors : 256 Players : 4 Control : 8-way joystick Buttons : 2 - STAFF - Designed by: Jim Nangano - SOURCES - ROM dump (MAME). Machine's picture.
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