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Gun Ball
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Actual Entry (non editable)
Gun Ball (c) 1992 Data East. Futuristic, fast and furious vertical action game, it's a sort of "Smash T.V." in a pinball environment. - TECHNICAL - Main CPU: Motorola 68000 (@ 14 Mhz) Sound CPU: Hudson Soft HuC6280 (@ 8.055 Mhz) Sound Chips: Yamaha YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz) Players: 3 Control: 8-way joystick Buttons: 2 - TRIVIA - Gun Ball was released in November 1992 in Japan. Export releases: This game is known outside Japan as "Nitro Ball". With so many similarities between this game and "Smash T.V.", it makes you wonder how Data East managed to avoid a lawsuit from Williams for copyright infringement (they were sued by Capcom a year later for the similarities between "Fighter's History" and "Street Fighter II - The World Warrior" but Capcom lost the case in the end) The game was developed in Japan but the voices were recorded at Orio Sound Production Studio, San Jose, California. - STAFF - Director: Jinbo Game designer: Marukin Graphic designers: K.E, T.E, M.K, Y.T, S.M, Masayuki Inoshita, Fujimi Onishi, H.N Sound: Hiroaki Yoshida (MARO), Akira Takemoto (Raika) Hard: S.M, M.Y Soft: Osapan, K. Minegishi, Mya, M.S - SOURCES - ROM dump (MAME).
Your Changes (editable)
Gun Ball (c) 1992 Data East. Futuristic, fast and furious vertical action game, it's a sort of "Smash T.V." in a pinball environment. - TECHNICAL - Main CPU: Motorola 68000 (@ 14 Mhz) Sound CPU: Hudson Soft HuC6280 (@ 8.055 Mhz) Sound Chips: Yamaha YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz) Players: 3 Control: 8-way joystick Buttons: 2 - TRIVIA - Gun Ball was released in November 1992 in Japan. Export releases: This game is known outside Japan as "Nitro Ball". With so many similarities between this game and "Smash T.V.", it makes you wonder how Data East managed to avoid a lawsuit from Williams for copyright infringement (they were sued by Capcom a year later for the similarities between "Fighter's History" and "Street Fighter II - The World Warrior" but Capcom lost the case in the end) The game was developed in Japan but the voices were recorded at Orio Sound Production Studio, San Jose, California. - STAFF - Director: Jinbo Game designer: Marukin Graphic designers: K.E, T.E, M.K, Y.T, S.M, Masayuki Inoshita, Fujimi Onishi, H.N Sound: Hiroaki Yoshida (MARO), Akira Takemoto (Raika) Hard: S.M, M.Y Soft: Osapan, K. Minegishi, Mya, M.S - SOURCES - ROM dump (MAME).
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