
ParaParaParadise © 2000 Konami Corp.
Forget everything you have seen in Dance Dance Revolution or beatmania!!! ParaParaParadise breaks all boundaries in dancing/rhythm games by putting the player square in the middle of an infrared cage and letting him/her loose on a variety of dancing tunes. Select a song, then go wild trying to break each beam in time to the music. Succeed, and you can continue; fail, and you will have to step down.

Konami Bemani Firebeat Hardware
CPU : IBM Power PC 403GCX
Graphics System : Konami custom (sprite style chip)
Sound : Yamaha YMZ280B
Software : DVD Drive, CD-ROM drive & Dongle
Graphics Notes : Can draw arbitrary sized images from VRAM, which is laid out like a 2D texture sheet, also all the images are packed 16-bit pixels so there's no palette.
Storage Media : CD-ROM (Program) & CD-ROM (CD-DA Audio)

Released in August 2000.
ParaParaParadise is the first Bemani dancing game to introduce the 'hold' instruction.
While Dance Dance Revolution was based on 'nightclub dancing' or 'rave' or similar styles, and beatmania, beatmania IIDX, and beatmania III were based on a DJ's turntable, ParaParaParadise was based on Japanese 'ParaPara' dancing, which was big in Japan in the 70's.
SONG LIST :
Kingdom of Rock
Speedway
Try Me
Stay
Remember Me
I Wanna Dance
Eurobeat
Can't Stop Fallin' in Love
Night of Fire
Yesterday
Like A Virgin
One Night in Arabia
Crazy For You
Luv to Me (Disco Mix)
Can't Stop Fallin' in Love (super euro version)
Love Again Tonight
Anniversary
Energy Love
Tora Tora Tora
Boom Boom Fire
Dynamite Rave
Celebrate Nite
Luv To Me (super euro version)
Dynamite Rave (super euro version)
Hold On Me