

Bubble Bobble © 1986 Taito Corp.
One or two players take on the role of Bub and Bob, two cute dinosaurs who must battle through 100 platform-packed single screen levels to rescue their girlfriends. Bub and Bob are armed only with the ability to blow bubbles, in which the game's many enemies can be trapped and killed. The bubbles can also be used as temporary platforms, to help the dinosaurs reach previously inaccessible areas of a level.
Any trapped enemies who are not killed quickly enough will turn red and escape their bubble prison. These angry enemies are much faster than before, making them harder to kill. Enemies also become angry if players are taking too long to complete a level. Defeated enemies are turned into bonus fruit items that can be collected for points.
On many levels, bubbles containing fire, water or a lightning bolt appear. These can be burst by players to release their contents and destroy enemies. The fire bubble drops flames down onto the nearest platform, killing any enemies it hits. The lightning bubble sends a lightning bolt horizontally across the screen, its direction dictated by whichever side of the bubble the player hits to burst it. The water bubble releases a torrent of water that will quickly flow down the platforms to the bottom of the screen. Any enemies caught in the flow are killed.
Bubbles containing letters also appear. The aim is to collect the letters needed to spell the word E.X.T.E.N.D. which earns players an extra life.
The game's simple-yet-involving game-play saw Bubble Bobble become an instant classic. Its two-player co-operative mode, coupled with the incredible amount of hidden secrets and potential for strategic play - unheard of in the platform genre - would set the standard by which all other platform games were judged.
Main CPU : (2x) Zilog Z80 (@ 6 Mhz), Zilog Z80 (@ 3 Mhz), M6801 (@ 1 Mhz)
Sound Chips : YM2203 (@ 3 Mhz), YM3526 (@ 3 Mhz)
Players : 2
Control : 2-Way Joystick
Buttons : 2
=> [1] Bubble, [2] Jump

Bubble Bobble was released in August 1986.
This was one of the first games to feature multiple endings.
The title of this game, Bubble Bobble, is a cross between the words 'bubble' and the name of the heroes : Bub and Bob.
The enemies are named (Round number of initial appearance applies to 'Normal' mode. For information on 'Super' mode, please see the Romstar (US version) entry, Updates section :
'Zen-Chan' [aka 'Bubble Buster', 'Benzo'] - First appears in Round 1
'Mighta' [aka 'Stoner', 'Boris'] - First appears in Round 6
'Monsta' [aka 'Beluga', 'Blubba'] - First appears in Round 10
'PulPul' [aka 'Hullaballoon', 'Boaboa'] - First appears in Round 20
'Banebou' [aka 'Coiley', 'Bonnie-bo'] - First appears in Round 30
'Hidegonsu' [aka 'Incendo'] - First appears in round 40
'Drunk' [aka 'Willy Whistle', 'Bonner'] - First appears in Round 50
'Invader' [aka 'Super Socket'] - First appears in Round 60
'Super Drunk' [aka 'Grumple Gromit'] - the boss character whom Bub and Bob fight in the final round
'Skel-Monsta' [aka 'Baron Von Blubba'] - Appears when you take too much time in a round
'Rascal' [aka 'Rubblen'] - Appears when you linger too long in a secret room
The data code contains unused graphics of a full set of slot machine icons. These aren't used anywhere, there's no palette that fits them, and they wouldn't really fit anywhere either.
In 1996, Taito announced that they lost the original source code program to Bubble Bobble following a reorganization - when it came to the recent ports and sequels, they had to work from program disassembly, playing the game and (mainly) the various home computer ports.
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'H.!', but go to the Tips and Tricks section for more information about 'SEX' :-)
Olly Cotton holds the official record for this game with 6,060,730 points on February 23, 2011.
Some bootlegs of this game are known as Bobble Bobble and Super Bobble Bobble.
Alfa Records released a limited-edition soundtrack album for this game (Taito Game Music - 28XA-110) on January 25, 1987.
NES cover band The Advantage cover two songs from Bubble Bobble on their self-titled debut album released on April 6, 2004.

| Bursting a bubble | 10 points. |
| Killing one monster | 1,000 points. |
| Killing two monsters at once | 2,000 points. |
| Killing three monsters at once | 4,000 points. |
| Points double for each extra monster killed at any one time. | |
| Normal Fruit | 700 points. |
| Bonus Score Items (popcorn, burger etc) | 500 - 4,000 points. |
Sega Master System (1994) Dragon Maze
Sony PS2 (jul.18, 2006) Taito Legends [Model SLKA-15056]