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Crash'n Score
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Crash'n Score (c) 1975 Atari. A videogame in which either one or two players drive race cars on a rectangular playfield and earn score points by driving through lighted score flags. During play a player has to maneuver his/her car around certain obstacles and has to avoid the opponent's car. In Crash'n Score a player's objective is to build up his/her point score. He/she does this by driving his/her race car through as many lighted flags as as he/she can before the game time runs out. A player controls car direction with the steering wheel and car speed with the gas pedal. In a 1-player game only one race car appears. On the screen the following playfield obstacles appear: oil slicks, unlighted flags, a player-selectable set of barriers, and (in a 2-player game only) collisions with the opponent car. Each flag is labeled with a numeral ranging from 1 to 7, and at any one moment no more than a single flag can be lighted. When a player succeeds in driving through a lighted flag, a number of points equal to that flag's numeral is added to the player's accumulated score. The scores are continuously displayed near the top of the screen. After a car has driven through a lighted flag, that flag will cease to be lighted and some other flag, randomly chosen, will light up. During the final one-eighth of game time the number of points added to a player's score will be double the numeral shown in the lighted flag. - TRIVIA - Crash'n Score was released in October 1975, selling at an MSRP of $995. - SCORING - The first car which crash the flashing flag scores from 1 to 7 points depending on the value of the flag. During the last 20 seconds the target's values double. - SOURCES - Game's picture. ROM dump (MAME).
Your Changes (editable)
Crash'n Score (c) 1975 Atari. A videogame in which either one or two players drive race cars on a rectangular playfield and earn score points by driving through lighted score flags. During play a player has to maneuver his/her car around certain obstacles and has to avoid the opponent's car. In Crash'n Score a player's objective is to build up his/her point score. He/she does this by driving his/her race car through as many lighted flags as as he/she can before the game time runs out. A player controls car direction with the steering wheel and car speed with the gas pedal. In a 1-player game only one race car appears. On the screen the following playfield obstacles appear: oil slicks, unlighted flags, a player-selectable set of barriers, and (in a 2-player game only) collisions with the opponent car. Each flag is labeled with a numeral ranging from 1 to 7, and at any one moment no more than a single flag can be lighted. When a player succeeds in driving through a lighted flag, a number of points equal to that flag's numeral is added to the player's accumulated score. The scores are continuously displayed near the top of the screen. After a car has driven through a lighted flag, that flag will cease to be lighted and some other flag, randomly chosen, will light up. During the final one-eighth of game time the number of points added to a player's score will be double the numeral shown in the lighted flag. - TRIVIA - Crash'n Score was released in October 1975, selling at an MSRP of $995. - SCORING - The first car which crash the flashing flag scores from 1 to 7 points depending on the value of the flag. During the last 20 seconds the target's values double. - SOURCES - Game's picture. ROM dump (MAME).
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