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Sega Rally Championship
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Sega Rally Championship (c) 1995 Sega. - TECHNICAL - Runs on the Sega "Model 2A" hardware. Players: 2 Control: 8-way joystick Buttons: 4 - TRIVIA - Sega Rally Championship was released in January 1995 in Japan. Originally a Model 1 game, this was near completion when Sega stopped making Model 1 boards, so production was shifted to Model 2 and the artwork was redone. Thanks to the Model 2 hardware, Sega Rally Championship serves 300,000 polygons per second. - TIPS AND TRICKS - * New Informational View : Hold down Start and View when selecting a car to get an alternate view. There is no rear view mirror, a seconds clock appears in the bottom right-hand corner of the screen and a split time will be displayed based on the best time the machine has in memory. The digits are red if you are currently faster the best time. * No Waiting To Get Into The Game : To skip waiting for the ten second timer, thus avoiding another player joining the game, simply insert your coins and hold down both the Start and View buttons. Instantly the select screen will appear. No waiting! * Different Car Characteristics : To get different car capabilities (e.g. slides more easily), while selecting your car, shift 1st/2nd/3rd/4th and you will hear a WHOOOSH! sound, which means this code is enabled. The car will now handle differently, as you will soon see. * Lakeside Course In Practice Mode : Completing the Championship course is not the only way to reach Lakeside. When choosing a course, select Mountain and enter the gearshifts 1>2>3>N>3 and then wait until the timer runs out. You will hear a WHOOOSH! sound which means the code was performed correctly. - SERIES - 1. Sega Rally Championship (1995) 2. Sega Rally 2 - Sega Rally Championship (1998) 3. Sega Rally 2006 (2006, PS2) : Japanese release. 4. Sega Rally Revo (2007, PS3, XBOX360, PC, PS2, PSP) 5. SR3 - Sega Rally 3 (2008) - STAFF - Chief Programmer: Sohei Yamamoto Programmer: Kenichi Yamamoto, Shinobu Hayashi, Satoshi Shiozaki Chief Graphic Designer: Kenji Sasaki Graphic Designer: Kumiko Shoji, Kenji Arai, Seiichi Yamagata, Tomoko Yemura, Nachiyo Kamogawa Music: Takenobu Mitsuyoshi Sound Effects & Music: Tomoyuki Kawamura Mechanical Engineer: Masao Yoshimoto, Masayoshi Yamada, Hiroki Koyama, Hiroyuki Takahashi, Tomoya Takasugi, Takuya Ohashi Cabinet Graphic Designer: Jun Hirato Special Thanks: Toyota Motor Corporation, Fiat Auto S.P.A. (Lancia), C-One Corporation, Shuichi Furuoka, Koh Akiyama Navigator's Voice: Kenneth Ibrahim Assistant Director: Isao Matsumoto Produced by: Tetsuya Mizuguchi Directed by: Kenji Sasaki - PORTS - * CONSOLES: Sega Saturn (1995) Nintendo Game Boy Advance (2002) * COMPUTERS: PC [Windows 9x, CD-ROM] (Jan.1997) [Model HCJ-0111] - SOURCES - Game's picture. Game's ROMs.
Your Changes (editable)
Sega Rally Championship (c) 1995 Sega. - TECHNICAL - Runs on the Sega "Model 2A" hardware. Players: 2 Control: 8-way joystick Buttons: 4 - TRIVIA - Sega Rally Championship was released in January 1995 in Japan. Originally a Model 1 game, this was near completion when Sega stopped making Model 1 boards, so production was shifted to Model 2 and the artwork was redone. Thanks to the Model 2 hardware, Sega Rally Championship serves 300,000 polygons per second. - TIPS AND TRICKS - * New Informational View : Hold down Start and View when selecting a car to get an alternate view. There is no rear view mirror, a seconds clock appears in the bottom right-hand corner of the screen and a split time will be displayed based on the best time the machine has in memory. The digits are red if you are currently faster the best time. * No Waiting To Get Into The Game : To skip waiting for the ten second timer, thus avoiding another player joining the game, simply insert your coins and hold down both the Start and View buttons. Instantly the select screen will appear. No waiting! * Different Car Characteristics : To get different car capabilities (e.g. slides more easily), while selecting your car, shift 1st/2nd/3rd/4th and you will hear a WHOOOSH! sound, which means this code is enabled. The car will now handle differently, as you will soon see. * Lakeside Course In Practice Mode : Completing the Championship course is not the only way to reach Lakeside. When choosing a course, select Mountain and enter the gearshifts 1>2>3>N>3 and then wait until the timer runs out. You will hear a WHOOOSH! sound which means the code was performed correctly. - SERIES - 1. Sega Rally Championship (1995) 2. Sega Rally 2 - Sega Rally Championship (1998) 3. Sega Rally 2006 (2006, PS2) : Japanese release. 4. Sega Rally Revo (2007, PS3, XBOX360, PC, PS2, PSP) 5. SR3 - Sega Rally 3 (2008) - STAFF - Chief Programmer: Sohei Yamamoto Programmer: Kenichi Yamamoto, Shinobu Hayashi, Satoshi Shiozaki Chief Graphic Designer: Kenji Sasaki Graphic Designer: Kumiko Shoji, Kenji Arai, Seiichi Yamagata, Tomoko Yemura, Nachiyo Kamogawa Music: Takenobu Mitsuyoshi Sound Effects & Music: Tomoyuki Kawamura Mechanical Engineer: Masao Yoshimoto, Masayoshi Yamada, Hiroki Koyama, Hiroyuki Takahashi, Tomoya Takasugi, Takuya Ohashi Cabinet Graphic Designer: Jun Hirato Special Thanks: Toyota Motor Corporation, Fiat Auto S.P.A. (Lancia), C-One Corporation, Shuichi Furuoka, Koh Akiyama Navigator's Voice: Kenneth Ibrahim Assistant Director: Isao Matsumoto Produced by: Tetsuya Mizuguchi Directed by: Kenji Sasaki - PORTS - * CONSOLES: Sega Saturn (1995) Nintendo Game Boy Advance (2002) * COMPUTERS: PC [Windows 9x, CD-ROM] (Jan.1997) [Model HCJ-0111] - SOURCES - Game's picture. Game's ROMs.
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