Members can view Goodies!
🔑 Login
📝 Register
MENU
HOME
DATABASE
COMPANIES
TYPES
DOWNLOAD
BIRTHDAY
BOOKS
CONTACT
ℹ️ Info
📚 Doc
1
💾 ROM
✏️ Edit
📤 Upload
Edit the information for
Change Lanes
NAME
E-MAIL
Actual Entry (non editable)
Change Lanes (c) 1983 Taito America Corp. Change Lanes is a reaction-based driving game in which the player controls an amphibious car and must reach the next checkpoint before the car's limited fuel supply expires. The action takes place on both highways and rivers, with players able to switch between the two different surfaces at certain points during a race. The game's fuel limit effectively acts as a time limit. Bonus fuel is awarded once a checkpoint has been reached, with the amount earned dependent on how much fuel the player has remaining. Both the roads and rivers are littered with obstacles and if the player collides with them, their car either comes to a full stop or is destroyed, costing valuable fuel. If the car is destroyed, it will only be replaced providing the player has enough 'bonus fuel points'. Obstacles include other civilian cars, police cars, oil slicks and pylons. The rivers are also littered with mines. The game has three different racing surfaces, a grey road-based surface, rivers and brown road-based surfaces, with the latter allowing for the highest speeds. "Change Lanes" features nine different check points. - TECHNICAL - Main CPU : Zilog Z80 (@ 5 Mhz), Motorola M68705 (@ 2 Mhz) Sound Chips : (2x) General Instrument AY8910 (@ 1.25 Mhz) Control : joystick, Steering wheel Players : 2 Pedals : 1 (Accelerator) Gear shift : 2 (Forward / reverse) - TRIVIA - Change Lanes was released in October 1983. Needle originally offered this game to Bally/Midway after completing his work on "Space Encounters" but they turned him down. Stephen Beall of Santa Monica, California holds the official record for this game with 3208112 points on December 26, 1983. - STAFF - Designed by : Dave Needle - SOURCES - ROM dump (MAME). Machine's picture. All In Color For a Quarter - Keith Smith
Your Changes (editable)
Change Lanes (c) 1983 Taito America Corp. Change Lanes is a reaction-based driving game in which the player controls an amphibious car and must reach the next checkpoint before the car's limited fuel supply expires. The action takes place on both highways and rivers, with players able to switch between the two different surfaces at certain points during a race. The game's fuel limit effectively acts as a time limit. Bonus fuel is awarded once a checkpoint has been reached, with the amount earned dependent on how much fuel the player has remaining. Both the roads and rivers are littered with obstacles and if the player collides with them, their car either comes to a full stop or is destroyed, costing valuable fuel. If the car is destroyed, it will only be replaced providing the player has enough 'bonus fuel points'. Obstacles include other civilian cars, police cars, oil slicks and pylons. The rivers are also littered with mines. The game has three different racing surfaces, a grey road-based surface, rivers and brown road-based surfaces, with the latter allowing for the highest speeds. "Change Lanes" features nine different check points. - TECHNICAL - Main CPU : Zilog Z80 (@ 5 Mhz), Motorola M68705 (@ 2 Mhz) Sound Chips : (2x) General Instrument AY8910 (@ 1.25 Mhz) Control : joystick, Steering wheel Players : 2 Pedals : 1 (Accelerator) Gear shift : 2 (Forward / reverse) - TRIVIA - Change Lanes was released in October 1983. Needle originally offered this game to Bally/Midway after completing his work on "Space Encounters" but they turned him down. Stephen Beall of Santa Monica, California holds the official record for this game with 3208112 points on December 26, 1983. - STAFF - Designed by : Dave Needle - SOURCES - ROM dump (MAME). Machine's picture. All In Color For a Quarter - Keith Smith
Explain Your Changes (required!)
Select Captcha: