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Zero Point
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Actual Entry (non editable)
Zero Point (c) 1998 Unico Electronics. A target shooting game. - TECHNICAL - Main CPU : Motorola 68000 (@ 16 Mhz) Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz) Players : 2 Control : lightgun Buttons : 1 (SHOOT) - TRIVIA - Although 'Zero Point' as a title is intended to paraphrase the idiom "Point Blank" it fails to have this effect. In fact 'Zero Point' is a quantum mechanical term, describing the intrinsic value of a particular quantum property in the absence of external influences. - SERIES - 1. Zero Point (1998) 2. Zero Point 2 (1999) - STAFF - Programmers : Cheong yong ik, Koo eun joong Graphic designers : Na jong yong, Lee gi seon, Moon sung ok, Hong you hyun Music & sound : Park hyo jin Hardware : Chun Chung ok Scenario & director : Chun Chung ok - SOURCES - Game's manual. Game's picture. Game's ROMs. Game's screenshots. See goodies section.
Your Changes (editable)
Zero Point (c) 1998 Unico Electronics. A target shooting game. - TECHNICAL - Main CPU : Motorola 68000 (@ 16 Mhz) Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz) Players : 2 Control : lightgun Buttons : 1 (SHOOT) - TRIVIA - Although 'Zero Point' as a title is intended to paraphrase the idiom "Point Blank" it fails to have this effect. In fact 'Zero Point' is a quantum mechanical term, describing the intrinsic value of a particular quantum property in the absence of external influences. - SERIES - 1. Zero Point (1998) 2. Zero Point 2 (1999) - STAFF - Programmers : Cheong yong ik, Koo eun joong Graphic designers : Na jong yong, Lee gi seon, Moon sung ok, Hong you hyun Music & sound : Park hyo jin Hardware : Chun Chung ok Scenario & director : Chun Chung ok - SOURCES - Game's manual. Game's picture. Game's ROMs. Game's screenshots. See goodies section.
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