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XX Mission
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XX Mission (c) 1986 UPL. XX Mission is a shooting game released by UPL in 1986. While switching between air and ground attacks, take out the approaching large and small craft and large fleets. Powering up allows you to use different powerful air attacks and wider ranged ground attacks depending on the ship's form. - TECHNICAL - Game ID: UPL-86001 Main CPU: (2x) Zilog Z80 (@ 3 Mhz) Sound Chips: (2x) Yamaha YM2203 (@ 1.5 Mhz) Players: 2 Control: 8-way joystick. Buttons: 2 - TRIVIA - Released in July 1986. David Prueitt holds the official record for this game with 1,565,300 points on 07/21/1987. - TIPS AND TRICKS - Secret Bonus : in Missile Zone, if you don't break all missiles, you will get a 20,000 points secret bonus. - STAFF - Game designer: Tsutomu Fuzisawa Software designer: Satoru Kinjo Character designer: Tsutomu Fuzisawa, Akemi Tsunoda Sound: Tsutomu Fuzisawa, Kiyoshi Yokoyama Data: Takashi Hayashi - SOURCES - ROM dump (MAME).
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XX Mission (c) 1986 UPL. XX Mission is a shooting game released by UPL in 1986. While switching between air and ground attacks, take out the approaching large and small craft and large fleets. Powering up allows you to use different powerful air attacks and wider ranged ground attacks depending on the ship's form. - TECHNICAL - Game ID: UPL-86001 Main CPU: (2x) Zilog Z80 (@ 3 Mhz) Sound Chips: (2x) Yamaha YM2203 (@ 1.5 Mhz) Players: 2 Control: 8-way joystick. Buttons: 2 - TRIVIA - Released in July 1986. David Prueitt holds the official record for this game with 1,565,300 points on 07/21/1987. - TIPS AND TRICKS - Secret Bonus : in Missile Zone, if you don't break all missiles, you will get a 20,000 points secret bonus. - STAFF - Game designer: Tsutomu Fuzisawa Software designer: Satoru Kinjo Character designer: Tsutomu Fuzisawa, Akemi Tsunoda Sound: Tsutomu Fuzisawa, Kiyoshi Yokoyama Data: Takashi Hayashi - SOURCES - ROM dump (MAME).
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